Merkava120
Oberleutnant
I have a whole bunch of nifs from this Axis and Allies mod that I would like to use in Civ4. One example (M18 Hellcat) is attached.
From what I understand, I will need to either re-bone, rig, or nifswap to get these working in Civ4. All three are sort of explained in this thread. But I have no idea where to begin.
If I can figure this out, it opens the door to hundreds of units being added to the database, including from modern warfare and sci-fi mods for A&A. Some have been requested dozens of times already...so any help at all would be much appreciated!!
From what I understand, I will need to either re-bone, rig, or nifswap to get these working in Civ4. All three are sort of explained in this thread. But I have no idea where to begin.
- Do I need to use Blender as explained in TheMightyToad's pdf provided in this post to create a new skeleton for the model and redo animations? Can I skip this if I just want to use existing tank animations?
- Can I just use NifSkope to copy models over to Civ4 nifs, as SaibotLieh explained in this post? So far copying the branch over to the Civ4 tank has just frozen up NifSkope, and I assume I need to mess with the bones somehow to get the whole thing working. Or can I just copy the meshes themselves without worrying about bones?
- What did Walter do to get the buildings converted? It seems like the animations were a real challenge but there's no mention of how he did it...
If I can figure this out, it opens the door to hundreds of units being added to the database, including from modern warfare and sci-fi mods for A&A. Some have been requested dozens of times already...so any help at all would be much appreciated!!