Where should i put my cities?

Cpt_Ginu

Chieftain
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Oct 9, 2010
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So im playing Deity/huge/marathon as Bismark and I got my army of little warriors and archers bout ready to start attacking and selling cities to the highest bidder. With the profits i plan to buy settlers. Now I'm not great on optimization of cities so i want to reach out and ask where should i place them and what should i fill in around them.

I need help cause the last time i tried this i got owned in 300 turns due to crappy cities/out-teched. Damn babylonians. Muskets by 400BC really????


Save file is included and thanks for any help in advance.
 

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I usually put the first city beside a river so it grows fast and the second city I put near the first one but onto the sea, so I can sail. For that, it's better for you to get Liberty (for the Happiness) and Pottery (so you can get Sailing). With pottery, I put Calendar and Writing too, because Writing gives me Open Borders and Calendar gives me Spices, Cotton, Incense and that kind of stuff. :D
 
on coasts, up north where you can get the banana and the wine and other stuff, the hex marked is the best
citiesz.jpg



coast on the long run will have good benefits, such as with one commerce policy you can get +3 production in -each- coastal city

you look like you must go down that road anyway, its a huge map with a lot of water around and naval will be vital later on


also invest in influence with the military CS north it will be a buffer against any invasion from that side and also provide you occasionally with free military units (so u can have more production dedicated time in cities instead of having to build units)
 
If you put a city directly on top of a resource, do you get the full benefits of the resource?
 
There are a few rare exceptions, but in general it is of no economic benefit as far the tile itself is concerned. You will however gain the benefit of the resource whether it be luxury or strategic as soon as you have the technology studied that opens up that resource.
 
I always go for unique luxury resources, riverside, mint resources, then bonus resources. Cities can be quite valuable at small populations, so you hardly have to worry about food viability
 
If you put a city directly on top of a resource, do you get the full benefits of the resource?

You get the resource itself, but I think you lose any production or food bonus the tile gives. It seems like the tile the city itself is on always provides the same hammers/food/gold regardless of the terrain, so it's not usually advantageous to build right on top of a resource.

I could be wrong though.
 
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