I'm sure everyone has noticed my time for C4C modding has been cut drastically in the last few months. Real Life has had a habit of really taking off for me. However, I hope to get one last patch out (maybe a 2nd depending on the bugs still left in 1.11) before hanging up the towel. Here's what I have to do for 1.11 so far: Code: 1.11 ToDo List: - Turn off "Advisor Popup Menu" to fix MP oos bug. - Slow down AI expansion. - Expansion plateaus halfway through game. - AI galleons appear too early. - EuropeScreen patch by Koma13. - AI too peaceful. - REF too strong at higher levels. - Fortress canon fire doesn't work. - First colony have basic buildings. - Map calendars are funky. - Turn off Pirates. - Pasture has 2 workers when should be 1. - Blacksmith Shelter should have 1 worker output 2, not 2 workers output 3 (which is same as next level up). - Turn off ship selling. - OOS when buying shortfall. - Check gun prices. - Repeatable CTD. - A surprise. Is there anything else that you can think of that needs fixing in 1.10?