I know some of the following points have been argued, but as I read, I write and so you'll get my version as well. Sorry for any inconvenience.
TerraHero said:
If i'd remove any civ to replace it with another i'd boot America out in a blink of an eye.
It might have some reason to be here, but the main reason its in is 90% pure comemrcialistic and 10% for other reasons not all of them very good either.
Try the other way around. 10% (maybe) for commercial reasons and 905 because we developed half of the techs in the modern age (based on Civ3), we instrumental in the victories in WWI and WWII and have dominated the world as a superpower for 60 years. Thats only a couple of reasons, there are many more.
Jonathan said:
Oh dear, poor fellow, don't take it so hard. Have a nice drink of something. It's only a game...
I think at least part of the problem here is that the people who want Americans in the game and the people who want them out have fundamentally different criteria for inclusion and find it difficult to understand the mentality of the other side.
For instance, the Americans-in faction goes on about how important America is to the modern world; and the Americans-out faction is just puzzled by this line of argument, because it seems irrelevant.
Meanwhile the Americans-out faction goes on about how the USA has existed for less than 3 centuries and doesn't belong in the ancient world at all; and the Americans-in faction is just puzzled by this line of argument, because it seems irrelevant...
The two groups can't possibly agree when they're using different and conflicting criteria to decide the issue.
First off, he was saying "WHY GOD WHY?!?!" because of the commercial reference, not the Anti-American sentiment behind the post.
Second, how could you not see the importance of America over the last 100years? (See the reasons listed above)
Third, I can completely understand, though I disagree with it, the America is young thinking. What I don't understand is the "America wasn't around in 4000BC so it's just weird seeing them" when the only civ that is in the game that was around back then is Egypt.
My criteria for a civ being in a game called Civilization, is a nation, state, empire, whatever, being powerful at some point in their history, majorly influencing world events at some point in their history, and contributing some kind of lasting legacy to the world. (Egypt: Pyramids, Early techs, Beer, etc.) (America: Statue of Liberty, First man on the moon, facing down the Soviet Union, etc.)
Jonathan said:
I personally feel that the USA doesn't really belong in a game spanning 60 centuries because it doesn't have the historical background to fit into such a game. (I'm afraid I don't count the Native Americans because I see them as a different civ entirely.)
What civ in the game does have the historical background? What makes each civ a civ? When did that civ start?
Rome lasted a few hundred years but fell 15 centuries ago. All that remains is Italy, which is not the same civ that existed long ago.
Modern Germany wasn't founded until 1871. Prior to that, it was Prussia. Does Prussia count towards Germany?
What about the Aztecs? Depending on your point of view, they began sometime in the 12th-13th century or they began when Tenochtitlan was founded in 1325 or they began when the cities of Tenochtitlan, Texcoco, and Tlacopan formed an alliance with eachother in 1427-1428. That means that their civ lasted for 300-400 years, 200 years or less than 100 years.
http://en.wikipedia.org/wiki/Aztec
So what does it take for a civilization/nation to have a "historical background"?
Lord_all_Mighty said:
America should be excluded. An argument can be made for all of the other civs' existance in 4000 b.c. but America's cannot.
And arguements can be made against all of the others civs' existance in 4000BC, except Egypt. What's your point?
mitsho said:
Mali is an entirely different case than America. It belongs (as for example Babylon, Carthage, or in civ3 the aztecs and somehow china) to the 'representation-civ's. It represents the whole continent of Africa and thus does not need to have had such huge international impact as for example Rome or Britain had. Same with the other civs I mentioned, China is the odd because in civ3 it represented the whole of Asia (uu: Mongol riders!), although it deserves to be its own civ.
And btw you can also see America in the line of these 'representation-civs', the difference is that it doesn't represent a geographical (and cultural) area, but modern times (and its culture).
America represents North America and our own culture. Just as every other civ represents its own culture.
Lord_all_Mighty said:
Please let us not argue semantics, when I said "America" I'm sure you knew well that I meant the United States of America. Unfortunately, the two have practically become synonymus.
Yes there have been arguments made in this thread for the inclusion of America, and for the most part, I agree with them (Indeed, America was one of the largest world influences in the 20th century). But none of them have justified America's existance at 4000 b.c. as culture seperate from Britain.
Yet the Native Americans that are descendents of those who crossed over 12,000+ years ago are now a part of our nation. No nation came claim cultural difference in 4000BC. Rome's culture was influenced by Greece's. Britain, Germany and France were all once ruled by Rome and just off the top of my head, a few French cities, cant remember which, were founded by Rome. Look up some of the French cities in the Wikipedia and you will see that a handful of them have their roots in Rome and the names those cities were called by are names that were used for Roman cities in Civ3, along with the French using those same cities under the French name.
Lord_all_Mighty said:
Forget it. I know when I have lost an argument. I still don't like the idea of America in the ancient age, but it is just my opinion.
Forgive me, but this is just who I am and my wqay of thinking. For every opinion, there is a reason for an opinion. If you admit that you lost the arguement, then your opinion should change. If you still hold the same opinion that you were trying to argue, then there must be another reason. So please, tell us what your new reason for your opinion is.
Jonathan said:
True. As far as I can tell, the only civilization that existed as such in 4000 BC was that of the Sumerians, who aren't represented in the game (!).
The fact is that Firaxis chose to start the game too early, perhaps in order to get some really early technologies into the tree.
Given that absolute accuracy is impossible in these circumstances, it would still be nice to have the superficial plausibility of using civs that were around in ancient times -- before Christ, say. For this reason I'd rather have the Ancient Britons in the game than the English, and I'd rather have the Native Americans than the USA.
Awkwardly, both groups really consisted of a bunch of separate tribes (as with the Indians and probably some others). In that case, I don't know whether it's better to refer to them collectively as one civ, or to choose one of the tribes to represent the rest, or to leave them out.
I haven't spoken up for Mali myself because, like most other people here, I know too little about it.
Egypt also existed in 4000BC.
So Firaxis should have knocked off a bunch of turns, techs and fun just to be more historically accurate? This is a game based on historical technologies, civilizations and cities, not on history itself. In one of my earlier posts, I wrote about the game running itself until 2006 and then allowing the player to take over. Is that what you want? If historical accuracy is what you are looking for, go read a text book or watch a documentary.
But wait, history is written by the victor. What is accurate? Did things really happen the way it is written? How do we know?
Come on. How accurate do you really want to get? America didn't exist in ancient times is getting old because most of the 18 didn't exist in ancient times. For every civ, there were people living in that area in 4000BC and for almost every civ, there is an arguement for why those people don't count.
Jonathan said:
Thanks for that contribution. That is of course the best reason for Firaxis to include America in the game. And that's why people all over the world will immediately set to work creating civs to represent their own countries. Whether it's historically right or not, people just have a urge to do it.
And of course there's no reason why people should feel constrained by history. Personally, I like the illusion of history, but to other people it evidently doesn't matter that much, and the game is there for us to get whatever we want from it.
And finally, after 193 posts and days worth of arguing/debating, we get down to the true reason. Had you made the statement of liking "the illusion of history" for your reason for not wanting America in mush earlier, this thread would probably be much shorter. While I can look back at what you said and see that it refers to this statement, it is very difficult to see your earlier posts in this way. If you prefer the "illusion of history" then by all means, play that way. That is much easier than trying to convince a bunch of people that the Americans don't belong that far back in history.
While I could delete Most of this post, I spent over an hour writing it and that just wouldn't be right to delete it.