Which Civ we should have before Civilization VI?

Which Civ we need?

  • Timurid

    Votes: 21 3.5%
  • Khmer

    Votes: 27 4.5%
  • Holy Roman Empire

    Votes: 41 6.9%
  • Australia

    Votes: 33 5.5%
  • Gran Colombia

    Votes: 21 3.5%
  • Sumerians

    Votes: 54 9.0%
  • Nepal

    Votes: 11 1.8%
  • Mughal Empire

    Votes: 15 2.5%
  • Hungary

    Votes: 49 8.2%
  • Hittites

    Votes: 36 6.0%
  • Canada

    Votes: 67 11.2%
  • Argentina

    Votes: 11 1.8%
  • Inuit

    Votes: 38 6.4%
  • Sioux

    Votes: 25 4.2%
  • Mali

    Votes: 10 1.7%
  • Kongo

    Votes: 49 8.2%
  • Swali

    Votes: 5 0.8%
  • Other (I purposely not put Israel and Tibet)

    Votes: 85 14.2%

  • Total voters
    598
After playing Brazil, I have kind of warmed to the idea of some of the modern settler colonies. So Australia, Canada, Argentina why not? Still think Africa needs a few more, though. And Vietnam.
 
A little more population for South America, S.East Asia, Africa, and Northern America.

Americas:
Inuit for Greenland.
Canada for Northern America
Paraguay for S.America
Haiti for Caribbean

Africa:
Mali for W. Africa
Kongo for C.Africa

S.E.Asia:
Khmer for Central Mainland S.E.A
Vietnam for East Mainland S.E.A
Malaysia for West Island S.E.A
Philippines for East Island S.E.A

Personal Top Priorities:
1) Inuit
2) Mali
3) Malaysia
 
I could get people saying that Israel is too unimportant when the game was only USA, China, Rome, Persia,Egypt and so forth. But after Polynesia and Zulu this argument is a bit ridiculous.

In any case it's all about being fun to play, and Israel could be fun to play because there's a lot of interesting history to work with.

However I think the developers are far too scared to put it in, and not for the right reasons. They had Stalin and Mao but Israel is too controversial? Give me a break. Also the US and UK killed more Arabs in Iraq and other places than Israel ever did since it was established.

Also, Khmer should be brought back IMO.
Ummm... Map coverage? Polynesia covers a HUGE portion of the map that before was merely barbarian encampments. As well, it offered gameplay that was absurdely unique for vanilla, and was the first true expansive culture civ. Regardless of what Isreal does it is almost impossible to make it more unique or more ground breaking. As well, their culture was spread far and wide through a massive amount of different peoples. Even the languages and religions of the various Polynesian peoples, though all distinct, share a common root and inumerable similarities, a true testament to their perserverance and ingenuity. I think using them as your aregeument for Isreal is both unrealistic and somewhat petty.
 
Ummm... Map coverage? Polynesia covers a HUGE portion of the map that before was merely barbarian encampments. As well, it offered game play that was absurdly unique for vanilla, and was the first true expansive culture civ. Regardless of what Israel does it is almost impossible to make it more unique or more ground breaking. As well, their culture was spread far and wide through a massive amount of different peoples. Even the languages and religions of the various Polynesian peoples, though all distinct, share a common root and innumerable similarities, a true testament to their perseverance and ingenuity. I think using them as your argument for Israel is both unrealistic and somewhat petty.

Not to mention the fact that it is quite the achievement to sail out across an ocean with no land in view and settle where you land. They had sophisticated ocean crossing knowledge far before Europeans. In civ terms, they had discovered astronomy by around about 0-500AD.

Israel is best not to go into. I just spent a year studying them, and lets just say they are the only place i've studied that i do not want included in the civilization series. For some very valid political and historical reasons.
 
Not to mention the fact that it is quite the achievement to sail out across an ocean with no land in view and settle where you land. They had sophisticated ocean crossing knowledge far before Europeans. In civ terms, they had discovered astronomy by around about 0-500AD.

Israel is best not to go into. I just spent a year studying them, and lets just say they are the only place i've studied that i do not want included in the civilization series. For some very valid political and historical reasons.

As well, their navigational skill is still awe inspiring today, and traversing the vast swaths of the pacific all in canoes? Even with modern polymers and experienced navigators we have found the task so far impossible. Not incredible, IMPOSSIBLE. Many attempts have been made to navigate the endless stretches of the pacific via canoe and the stars, with modern day alloys and state kf the art navigation systems, all of which have failed. What they did was akin to landing on the moon... And then doing it again... And again... And again, thousands of times, often for no dicernable reason other than the fact that they could. They were without question an advanced people, one whose knoledge has unfortunately been lost... But their impact has not, for throughout the pacific Polynesian still walk among the earth and still spread their culture, though separated by thousands of miles and hundreds of years, the most basic, yet powerful sign of their ingenuity.
 
I think "Inuit" as a civ is a bit ridiculous considering how small their population was, how little they built in terms of infrastructure, and how little technological progress they made.

But they're a unique civilization. Why is there this standard that Civ has to be about influence?
 
But they're a unique civilization. Why is there this standard that Civ has to be about influence?

Because there isn't much you can do with smaller, or less known Civs. When a smaller or less known Civ gets included they usually have to have very generic unique units, buildings/improvements, and abilities. The same thing somewhat happened with Venice - The Great Galleass.

If anything it would be best to merge some aspects of the Inut into another Civilization candidate, namely Canada.
 
The ones that I'd most like to see are the Phoenicians, Kongo, Vietnam, and Argentina. I wouldn't want Canada, Australia, Israel, or Inuit.
 
Switzerland.
I really am surprised that no one has proposed Switzerland. They could be a civ that leans towards cultural and economic domination, as well as resisting invasion. My reasoning is this: For hundreds of years, Switzerland has existed as an independent state, and for much longer than that they have resisted invasion by more militarily powerful and populous nations. They have one of the best GDP/population levels in the world (the only one better that I can think of is Luxembourg), and their level of preparedness for invasion is astounding. The country has mandatory military service for all male citizens, and after they leave the military they take their guns (and their training) home with them. The mountainous terrain, in addition to the numerous defensive networks they have set up (any attacking army would run into a large amount of mines and booby-trapped bridges), make it so they have a natural advantage over their foes. As a civ, they should receive a benefit against enemies while in their own borders. They should also receive a bonus towards interacting with city-states, and an idea for a unique building is a Swiss bank (replacing a regular bank) which generates extra gold and makes Switzerland receive a bonus amount of gold from any trade routes that other civs make with the city in which it is constructed.
 
Sure if there was an expansion Switzerland would be a possibility. Pretty much every expansion has to have 2-3 European Civs because of the Euro-centric nature of buyers whether we like it or not.

Brazil was a faaar better choice than Canada or Australia. Having either of the two in would be complete demagoguery
 
Switzerland.
I really am surprised that no one has proposed Switzerland.

That's because they're too neutral. They're up to something!

They could be a civ that leans towards cultural and economic domination, as well as resisting invasion. My reasoning is this: For hundreds of years, Switzerland has existed as an independent state, and for much longer than that they have resisted invasion by more militarily powerful and populous nations. They have one of the best GDP/population levels in the world (the only one better that I can think of is Luxembourg), and their level of preparedness for invasion is astounding. The country has mandatory military service for all male citizens, and after they leave the military they take their guns (and their training) home with them. The mountainous terrain, in addition to the numerous defensive networks they have set up (any attacking army would run into a large amount of mines and booby-trapped bridges), make it so they have a natural advantage over their foes. As a civ, they should receive a benefit against enemies while in their own borders. They should also receive a bonus towards interacting with city-states, and an idea for a unique building is a Swiss bank (replacing a regular bank) which generates extra gold and makes Switzerland receive a bonus amount of gold from any trade routes that other civs make with the city in which it is constructed.

I think that their independence has more to do with everyone finding them useful. Who else were the Nazis going to funnel money though?

Anyway, we already have enough civs with "units get X% combat bonus in friendly territory" bonuses. They're boring!
 
Europe is the most interesting continent. More patriotism and less complaints about Eurocentrism.
Finns and Balts are unique enough. And Romani are interesting as a nomadic people, and could be made like a mercantile version of the Huns.
 
But they're a unique civilization. Why is there this standard that Civ has to be about influence?

It's not all about diplomatic influence, or size, or advancement, or cultural influence, or empirial size, or military innovation, or well known people, or great moneuments... It's just when you fail ALL of that... It brings into question if they snubbed out better contestants.
 
Europe is the most interesting continent. More patriotism and less complaints about Eurocentrism.
Finns and Balts are unique enough. And Romani are interesting as a nomadic people, and could be made like a mercantile version of the Huns.

Completely subjective and a result of Euro-centrism :p. Even though there are probably only 5-6 acceptable European civs left, 2-3 of them would end up being in a theoretical 3rd* expansion.

Either way - I think we get Civ 6 before we get another expansion anyhow
 
I could get people saying that Israel is too unimportant when the game was only USA, China, Rome, Persia,Egypt and so forth. But after Polynesia and Zulu this argument is a bit ridiculous.

About Polynesia one could argue, but the Zulus have been pretty much a tradition to include since Civ III. Along with Monty Shaka is the people's favourite (or most hated) warmonger as an AI.
 
Yea when there are dozens of far more interesting civs around the world that could be used for a potential expansion (Including Israel and Tibet even though they won't be used), its kind of silly that people still nominate "civs" like Canada or Australia that are fairly undistinguishable from an already overcrowded European representation
 
I want an expansion pack with only non-European civs. Totally serious not even kidding imbatroll style outta here.

Mughals
Manchuria - Banner Army
Tibet
Canada
 
Switzerland.
I really am surprised that no one has proposed Switzerland. They could be a civ that leans towards cultural and economic domination, as well as resisting invasion. My reasoning is this: For hundreds of years, Switzerland has existed as an independent state, and for much longer than that they have resisted invasion by more militarily powerful and populous nations. They have one of the best GDP/population levels in the world (the only one better that I can think of is Luxembourg), and their level of preparedness for invasion is astounding. The country has mandatory military service for all male citizens, and after they leave the military they take their guns (and their training) home with them. The mountainous terrain, in addition to the numerous defensive networks they have set up (any attacking army would run into a large amount of mines and booby-trapped bridges), make it so they have a natural advantage over their foes. As a civ, they should receive a benefit against enemies while in their own borders. They should also receive a bonus towards interacting with city-states, and an idea for a unique building is a Swiss bank (replacing a regular bank) which generates extra gold and makes Switzerland receive a bonus amount of gold from any trade routes that other civs make with the city in which it is constructed.

I hate the swiss with a burning passion for locking away my 50 million USD fortune for some petty "human rights violation", or some petty politically correct BS like that, so I will never support the money grubbing swiss.
 
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