which is best?

12ozProphets

Chieftain
Joined
Dec 26, 2002
Messages
36
Location
St. Louis, MO
Greetings,

In a game I have just produced a great leader and am wondering which would be the best choice. Here's my options:

1. Build the Economic wonder that pays for market places and such.
2. Build the Newton wonder in the same city that has the Copernicus wonder.
3. I still need a forbidden place. But I can maybe get another great leader and do this later. 1 and 2 wont wait.

I am most temped to go for #2. I like to be ahead in science in the later game, but maybe the money I save with #1 will be better in the long run?

I'm on a huge map with normal land mass. One huge content.

thanks
 

WildFire

amour
Joined
Sep 18, 2002
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5,186
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mIRC
I'd make the forbidden palace. Thats one of the first things I try and make in the game.
 

downwithgravity

Zen Rocker
Joined
Jul 16, 2003
Messages
586
Location
Lawrence, Kansas
get the Economic wonder (smith's trading Co, yes?)

If you have money, you can be at least even in science with everyone else, even on the hardest difficulty levels (through buying, trading, and stealing techs) plus, the more money you have, the more improvements and military units you can afford...basically, money makes the world go round, so i'd do whatever would give me the most of it :)
 

Ville

Deity
Joined
Feb 16, 2002
Messages
2,814
If you need more units urgently, then 3) (second core)
If you want super-science city, then 2)
If you want to get rid of maintenance for commercial buildings, then 1)

I'd take 1) or 3)
 

Gengis Khan

Deity
Joined
Jun 13, 2003
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2,760
Location
Wilmington, NC
Huge map, thats 1 gigantic landmass??

No question about it, go for Smith's. The gold you'll save not paying upkeep on markets, airports, harbors ect will pay for itself in no time.
 

CIVPhilzilla

Reagan Republican
Joined
Aug 24, 2003
Messages
4,714
Location
Pennsylvania
I personally would go for Newtons. This will help you keep a tech lead over ur enemies, which in turn will give u extra time on later wonders also the AI doesn't rush for economics/Smith's Trading and the FP can be built at any time.
 

Tennyson

Prince
Joined
Jan 27, 2004
Messages
356
The question is, would the maintainence savings be enough that you can afford to increase the science budget across the board, and if so would that provide more total science?
 

Affirmative

Man with a Mission
Joined
Nov 29, 2003
Messages
325
Forbidden Palace, definatly, the added benefits far surpass any of the others, you just need to put it in a smart place.
 

ybbor

Will not change his avata
Joined
Nov 16, 2003
Messages
5,773
Location
Chicago Suburbs
it depends what patch do you have? are you at the point where a forbidden palace doesn't incraes corruption?
 

SanPellegrino

Wanderer
Joined
Jan 24, 2002
Messages
2,425
Location
Germany
I just want to mention that stacking Isaacs with Copernicus itself brings no advantage (that was only in civ 1+2), but I guess your Copernicus city has the most uncorrupt trade arrows anyway.
 

Brewster

stays crunchy in milk
Joined
Jan 27, 2003
Messages
1,095
Location
Victoria, Canada
I'd build Smith's Trading Co with your GL. It is the most expensive wonder of the group and the savings will allow you to increase your science budget. You can build the FP at anytime and Newton's is nice to have, but not crucial.

BTW: If you have a monopoly on Economics, be sure to sell it to the AI before you complete the trading co, otherwise you will not get as much for it.
 

Darkness

Shadow creature
Joined
Jul 18, 2002
Messages
6,755
Location
Rotterdam, the Netherlands
#3

Built the FP. You're already in the later part of the MA, so you've already waited very long before building the FP, IMHO.
 

tao

Deity
Joined
Aug 15, 2002
Messages
2,831
Location
Germany
The "best" decision depends on a number of circumstances.

You say you cannot get both wonders. If you build Newton's, will a "nearby" city cascade to Smith's? Do you have a chance to capture this city?

Will you get substantial(!) benefits from the Forbidden Palace?

Is it "likely" that you get another Great Leader (i.e. lots of elite knights /cavalry) to build the Forbidden Palace "soon"?

Do you have rich civs which would pay you a lot of gpt if you are the first to discover a new tech? Is your research capacity up to this?

What is your relative strength w.r.t. the other civs?

Which difficulty are you playing?
 

12ozProphets

Chieftain
Joined
Dec 26, 2002
Messages
36
Location
St. Louis, MO
Thanks everyone,

Here's some more info:

I'm playing PTW with all patches (I have C3C but have not loaded it yet).

I'm on a huge continent and my civ occupies the south east corner. My palace is on the east side and makes an excellent core, so that north, south and eastern cities are in good shape. I am warring my way west and my newly captured cities have almost no production, but they are also small right now so it's not really hurting me yet. I hate to build my HP because you can't move it later and I am not done with my expansion yet. What I'd really like to do is put my HP where my existing palace is and then move my palace along as I expand.

The next turn both wonders will be built. (I know because I ended my turn, saw the wonders built and turned off the game - I was done for the day anyway).

I think there are 7 levels of play in ptw? I'm playing on the 4 from the bottom I think?

The civs that are left in the game are all pretty equal. I am just slightly bigger and more powerful than any one of them.

I relations with the other civs are good, and right now I am in monarchy with 100% going to gold.

I usually switch to Democracy soon after other civs get riflemen and go into a science and build mode, finishing the game in relative peace. When I get tanks I usually expand more but I keep the wars short.

--bill
 

Ville

Deity
Joined
Feb 16, 2002
Messages
2,814
There are 6 levels in PTW and vanilla (no Demigod and Sid)

There are 8 levels in C3C: Chieftain, Warlord, Regent, Monarch, Emperor, Demigod, Deity and Sid
 

kb2tvl

King
Joined
Jul 15, 2002
Messages
954
On monarch you can tech yourself so the Neton's wonder would have some benefit to you but smiths would definitly have benefit to you. I would not build an fp, you can do that in a city next to your palace once you get a factory. an FP will build quick.

I would consider making an army. You can get your Heroic epic and conquer both those wonders latter. In any case, smiths would be a good choice. This would work if you are researching or no. However, newtons have higher culture and if you are going for a cultural win... you might place that wonder in your high culture city.
 

SeVeS

Socialist
Joined
Feb 12, 2003
Messages
63
Location
The Netherlands!
First choice: Smith's, with the money you save you can fund science.
Second choice: FP. Same story, it'll give you extra production and gold, but it can be build at any time
 
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