Which is your favorite trait?

Which is your favorite trait?


  • Total voters
    250
creative is the best for the early part of game...good way to secure resources
 
creative trait is the best one for early part of game.....great way to secure resources
 
Spiritual ftw
 
Spiritual, come ON, has anyone done the math on how much $$ is saved by no anarchy? Switching Civics a lowly five (5) times means ten (10) turns of non-cash-and-production-losing anarchy per game...
 
Spiritual, come ON, has anyone done the math on how much $$ is saved by no anarchy? Switching Civics a lowly five (5) times means ten (10) turns of non-cash-and-production-losing anarchy per game...

On the other hand, let's say Financial raises your income by 5% - a fair guess, I'd say, and maybe even a conservative one. 5% per turn - in 20 turns, you've gained a full turn worth of income. In 200 turns, you're looking at saving as much money as those five civic switches (though, I don't know what the math would be for your increasing economy through the game, but you get the idea). Add to that golden ages timed to for your big switches and... Well, the money lost can be mitigated.

Personally, Spiritual is top tier for me. I just think it's "save you in a pinch" is its real draw, and the money saved is just a minor perk, along with the "never have to plan to save a great person for a civic switch."
 
Golden Age freedom is just another major perk, for the Gandhi-warmonger in us all :p
 
Then we are officially buddies; I choose India to wage war, not peace. (I like those GPP's), and I make no apologies. Holy Crap Fast Workers, along with quick V&Th later on, when I'm leagues ahead in development...
And instant Rifles to repel any attack? Hello? lmao
 
And don't even get me started on Boudecia...
 
I voted organized. Permenant benefit of reduced civic cost as you all know.

But the double speed courthouses and lighthouses are clutch. Because you often need these in conqured and coastal cities, which don't start out producing much. I used to think Industrious was better because forges help you create everything else that you might need. But around the time you have 6+ cities you need those courthouses fast. They prevent your economy from crashing faster than marketplaces.

And then, centuries later, factories double speed - just amazing. I used to save a GP or two just to have a golden age when it was time to industrialize my Civ, but no need with organized.

Organized is multi-faceted. I thought it was the worst when I first started playing just because it seemed random and incohesive.

But honestly I think all the traits are good. Some are more fun than others. Protective isn't very fun but when you play with it, you notice it, and it's clutch.

I think expansive is under-rated on this thread. My cities all get :p after factories and expansive just helps so much for those 100 years post industrialism pre medicine. Mehmed as the ottomons, with his traits and UB is great for this time period.

I think aggresive is over-rated. It's not bad, but it's not great. In the single player game techs are much more important than promotions.

Imperialist is kind of weak, but on a crowded continent it can be a great way to box in a neihbor.

I defenetly understand the case as financial being the best though.
 
Correction - I feel dumb now saying aggresive was over-rated as it has less than 2% of the votes.

And philosphical is the funnest trait.
 
Yeah Industrious is a fun trait. FDR is a fun leader, also because he's the only one shown smoking in the game.

I like Spritual too. It used to be favorite. Both Industrious and Spirtual used to be my favorites.

I disagree about the penalty for switching civics being too much. Without it, spirtual is underpowered and Cristo Redeemer is not very deseriable.
 
Lord knows I smoke a lot when playing this game :yuck: So many hard desicions to make, so many citizens depend on my desicions, it's just stressful sometimes being an imortal ruler.
 
Lord knows I smoke a lot when playing this game :yuck: So many hard desicions to make, so many citizens depend on my desicions, it's just stressful sometimes being an imortal ruler.

do a line of K. you will never be so involved in a civ game in your life. and for the life of you, you will have no idea what you did, but the following day, when u load up your last save game, your civ will be AWESOME. that was quite fun.
 
For every game in general, I actually prefer Creative, it just makes the game so much easier and uncomplicated. Spiritual does this aswell, so I kinda like playing Hatty when I need to relax.

vote is for Creative, even though some games you'd prefer another trait, there are most of the games where you'd prefer to have this trait.
 
Imperialistic...twice as many GGs sounds good to me.
 
Back
Top Bottom