mitsho
Deity
I'll give out awards:
Best Design (gameplay-wise): Shoshone (good starter civ, very open in where you go)
Most Erratic Design: Indonesia (uniques that contradict each other, a true pro civ)
Best AI Powerhouse: Assyria (could snowball easily?) or Poland (straight buffs, not complex to use)
Overall Solid Civ: Morocco (good flavour, solid bonuses, spread over time
)
Special mention goes to Venice who seems to be bad in the hands of the AI, both restricted and powerful (double traderoutes) for human players and very lacking in imagination (names of the unique units...). It gets the "What the...! I want the stuff you're smoking"-award.
Best Design (gameplay-wise): Shoshone (good starter civ, very open in where you go)
Most Erratic Design: Indonesia (uniques that contradict each other, a true pro civ)
Best AI Powerhouse: Assyria (could snowball easily?) or Poland (straight buffs, not complex to use)
Overall Solid Civ: Morocco (good flavour, solid bonuses, spread over time

Special mention goes to Venice who seems to be bad in the hands of the AI, both restricted and powerful (double traderoutes) for human players and very lacking in imagination (names of the unique units...). It gets the "What the...! I want the stuff you're smoking"-award.