I'm realy interested in hearing about some rush favourites now that there are some new civs, UUs, and trait combination options.
I assume many will still be talking about the old & good axeman/hombre hacha/horde of axeman thing. But maybe i am wrong, or maybe some creative players have an edge in this fantastic (even though flawed) expansion.
Personaly I have found the Mayan Holkan to be a great UU for a truly early rush, as well as a great defender in a rush being held against the mighty Mayan nation:
- You can always rush at a more or less determined time, financial helping in the early part (rather than be dependant on the not so common copper).
- The Holkan is superb against the powerful anti axe and also early chariot/war chariot.
- You will eventually have it around if rushed first, lets say by quechuas, bowman, skirmishers or even warriors (mostly MP games).
- It has an advantage vs archers (immune to first strikes)
- It is so early that you may certainly have your firsts gain veteran status by razing the local wildlife.
- Not so good as axes in taking cities but better than regular spearman.
- You can always get BW or Hunting from contacting a tribal village.
It is true that a common axe is a hard foe. If you manage to eventually combine the Holkan with chariot you have an excelent attack force for the entire ancient times.
I assume many will still be talking about the old & good axeman/hombre hacha/horde of axeman thing. But maybe i am wrong, or maybe some creative players have an edge in this fantastic (even though flawed) expansion.
Personaly I have found the Mayan Holkan to be a great UU for a truly early rush, as well as a great defender in a rush being held against the mighty Mayan nation:
- You can always rush at a more or less determined time, financial helping in the early part (rather than be dependant on the not so common copper).
- The Holkan is superb against the powerful anti axe and also early chariot/war chariot.
- You will eventually have it around if rushed first, lets say by quechuas, bowman, skirmishers or even warriors (mostly MP games).
- It has an advantage vs archers (immune to first strikes)
- It is so early that you may certainly have your firsts gain veteran status by razing the local wildlife.
- Not so good as axes in taking cities but better than regular spearman.
- You can always get BW or Hunting from contacting a tribal village.
It is true that a common axe is a hard foe. If you manage to eventually combine the Holkan with chariot you have an excelent attack force for the entire ancient times.