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Don't know, but you might ask in the mod forum or on steam. I suspect it will probably be determined by the random number chosen to create the game. It might be one of the digits or a pair that determines the shape. You could try experimenting with that random number.
I don't know one way or the other, but it wouldn't surprise me if the code for map generation in Civ 6 needed to be written from scratch, i.e. couldn't carry forward what worked in prior versions of the game.
I would really like a map type like continents but with some medium-large isles spread around so one could colonize. Those isles could have more resources than usual too to encourage colonization.
I would really like a map type like continents but with some medium-large isles spread around so one could colonize. Those isles could have more resources than usual too to encourage colonization.
I would really like a map type like continents but with some medium-large isles spread around so one could colonize. Those isles could have more resources than usual too to encourage colonization.
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