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Which tech should i go for first in ancient age?

Discussion in 'Civ3 - Strategy & Tips' started by Veteranewbie, Dec 16, 2003.

?

What tech you go for after researching the primary techs?

  1. Literature (Library)

    13 vote(s)
    32.5%
  2. Code of Law (Courthouse)

    0 vote(s)
    0.0%
  3. Monarchy/Republic (get rid of tile penalty)

    20 vote(s)
    50.0%
  4. Currency (Marketplace)

    6 vote(s)
    15.0%
  5. Construction (City growth)

    1 vote(s)
    2.5%
  1. Veteranewbie

    Veteranewbie Prince

    Joined:
    Dec 26, 2002
    Messages:
    402
    Firstly ignore trade with A.I., I only refer to research myself.
    Normally I will gain all these primary techs ASAP i.e. ceremonial burial, pottery, mansory, bronze & iron work, writing
    But now what tech should i go for?
    There are Literacy (Library for faster research), Code of Law (Courthouse for less corruption), Monarchy (to get rid of the tile penalty in despotism), Currency (marketplace, especially nice when i runs out of money thanks to my aggressive neighbour and my army) or Construction (growth for my cities)
    In my last game, I was going for monarchy, but unfortunately after my revolution, i was behind in tech race since i was running low in revenue (i drag my sci research fund to 20%) and that my army is just 'average' compare to my neighbour. When everything goes real bad, it starts to improve when i have finally get currency. After my revenue go well again, I bring up my research funding again, and get literature, and build some library, which again let me to catch up with the tech race.
    But I wanna know what is the strategy of some more experienced players, so can someone tell me, what is your preference?
     
  2. Hawkster

    Hawkster sorcerer

    Joined:
    Mar 15, 2002
    Messages:
    531
    Location:
    UK
    Tough question - it depends on the game . If war is happening or likely to then I would personally go for Monarchy (republic I'll get in trade later) for the extra shield production for units - followed by currency for market places to improve hapiness.

    If the game is peacfull then probably lit to build libraries for the culture / research boost (and maybe GL) followed by currency (markets) then monarchy.

    Construction and republic are later techs for me.
     
  3. Darkness

    Darkness Shadow creature

    Joined:
    Jul 18, 2002
    Messages:
    6,755
    Location:
    Rotterdam, the Netherlands
    Exactly.
    This depends on so many factors in the game, like for example:
    difficulty level, map settings, AI civs and their tech progress, long term goals...

    IMHO this question can not be answered to give a general answer, only in single, specific circumstances...
     
  4. NiteCreature

    NiteCreature Willem van Oranje

    Joined:
    Jun 9, 2002
    Messages:
    68
    Location:
    Netherlands
    It does depend on the game, but i seem to usually go for the great library and philosophy :)
     
  5. mbrown

    mbrown Chieftain

    Joined:
    Sep 30, 2003
    Messages:
    16
    I usually go for monarchy:
    - AI seldom researches this, so you can normally trade for multiple techs
    - production bonus is also a plus
     
  6. cmota

    cmota Chieftain

    Joined:
    Dec 15, 2003
    Messages:
    7
    Location:
    Brazil, Rio.
    I usually prefer Republic (always depends of what civ I get).
    The most important tech to research in early ancient age is Pottery. Granary is necesity to produce more and more settlers...
    I usually search for luxuries, so I can invest all my gold in research. The marketplace increase the effects of the lux in the pop.
     
  7. NobleLeader

    NobleLeader Chieftain

    Joined:
    Nov 19, 2002
    Messages:
    65
    Location:
    Rio de Janeiro, Brazil
    Monarchy.

    Then Literature.
    In general I don't have hurry to research Republic.
     
  8. DS_Legionary

    DS_Legionary King

    Joined:
    May 22, 2003
    Messages:
    775
    Location:
    Louisiana
    Currency, followed by Monarchy/Republic. Mostly because if you don't have marketplaces up first, you'll go into a deficit.
     
  9. bru

    bru Prince

    Joined:
    Dec 7, 2001
    Messages:
    390
    Location:
    Victoria Canada
    Monarchy/Republic. I almost always go for Republic as soon as possible.
     
  10. Zoke0

    Zoke0 Dangerous Hobo

    Joined:
    Jan 18, 2002
    Messages:
    117
    Location:
    In a box car
    Monarchy/Republic is my choice. It depends which one I go for though upon the game. If I feel pressured to build the Hanging gardens, then I go for Monarchy and stick with it for a while, because I despise anarchy while, I'm building wonders. If I feel I'm far ahead of the Ai in techs then I go for Republic (play as an expansionist country), of course I stay Republic until Democracy when I get it. My ancient tech tree is very structured compared to my other tech trees, aside from the free techs from goody huts I aim for Bronze working then by that I can go for Map Making (remeber I play as expansionist) then aim for one of the govs. Also code of laws is required for Republic so, obviously when I go for republic courthouses are a result.
     
  11. Siegmund

    Siegmund King

    Joined:
    Jan 9, 2003
    Messages:
    603
    Gender:
    Male
    Location:
    northwest Montana
    For my own purposes, I go for literature.

    For purely practical reasons within the game, my experience is that currency is the easiest one to reach before the AI does and trade for the other ancient age techs.
     
  12. Omni Mage

    Omni Mage Chieftain

    Joined:
    Dec 14, 2003
    Messages:
    6
    Location:
    On Earth
    I go for literature first. After you build libraies you can research techs quicker. Then I usually go for curency, becuase libraies are a huge drain on your cash inflow.
     
  13. Bluemofia

    Bluemofia F=ma

    Joined:
    Dec 8, 2003
    Messages:
    7,976
    Location:
    Dimension called Elsewhere
    i always get literature first because of the great library. i let other people research the techs and thin i get it for free. i also just go straight to military tradition while everyone else is researching the other techs basically, for me once 2 civs have it
     
  14. ybbor

    ybbor Will not change his avata

    Joined:
    Nov 16, 2003
    Messages:
    5,773
    Location:
    Chicago Suburbs
    depending on the map type map making is almost a necssity. as i like arpegios and contients, the ability to transport units across the ocean is invaluable, even on maps without tha much water harbors work great for connecting distant cities(/civs, if they ever build 'em) but as said depends on the situation
     
  15. Moonsinger

    Moonsinger Settler Retired Moderator

    Joined:
    Apr 22, 2002
    Messages:
    4,374
    Location:
    Iowa
    None of the above! However, I usually do the 40 turns research on Polytheism because there is a good chance I can trade it to the AIs for big money. Polytheism is probably the only ancient tech that I actually research. As for the rest of them, I just wait for the AI to discover then buy it from them (then turn around and sell it to the rest of the world of course). Since whoever has a lot of money rule the world, I'm focusing on making a lot of money first.:)
     

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