slobberinbear
Ursine Skald
I'll let the wiser mathematicians sort out the micro aspects of it.
I am a building whipper. There is nothing more frustrating than waiting on a key building to finish so that you can resume building your SoD, worker, etc. If I can get away with it, I will try to whip all of my buildings. Often I will do this just to get rid of excess citizens that are already over the happy cap.
Because I always try to settle my best cities near two or more food resources, I am also a big fan of the 3-pop whip. 2-pop is just not enough of a reduction; you regrow to unhappiness too fast. So unless I am whipping a happiness building, about to hook up a happy resource, or building a worker or settler right after whipping, I don't like 2-pop whips.
As others have said, you really need to practice whipping with the Aztecs.
Food is everything in the early game, and slavery makes food even better.
I am a building whipper. There is nothing more frustrating than waiting on a key building to finish so that you can resume building your SoD, worker, etc. If I can get away with it, I will try to whip all of my buildings. Often I will do this just to get rid of excess citizens that are already over the happy cap.
Because I always try to settle my best cities near two or more food resources, I am also a big fan of the 3-pop whip. 2-pop is just not enough of a reduction; you regrow to unhappiness too fast. So unless I am whipping a happiness building, about to hook up a happy resource, or building a worker or settler right after whipping, I don't like 2-pop whips.
As others have said, you really need to practice whipping with the Aztecs.
Food is everything in the early game, and slavery makes food even better.