jamison170
Chieftain
- Joined
- Jun 30, 2009
- Messages
- 12
I had infantry and SAM infantry on square. I got attacked by Gunship. Why did my infantry defend first? Both were at full HP
I long ago gave up trying to figure that one out. I think only TMIT understands it. Last night a C1 axeman attacked one of my cities. The plains city had a CR2 swordsman and a C1/Shock chariot in it. The machine chose to have the Sword defend who of course died. I can't believe that the chariot didn't have much better combat odds but who am I to say. To be honest it generally does a pretty good job but sometimes you just shake your head.
I long ago gave up trying to figure that one out. I think only TMIT understands it. Last night a C1 axeman attacked one of my cities. The plains city had a CR2 swordsman and a C1/Shock chariot in it. The machine chose to have the Sword defend who of course died. I can't believe that the chariot didn't have much better combat odds but who am I to say. To be honest it generally does a pretty good job but sometimes you just shake your head.
I had infantry and SAM infantry on square. I got attacked by Gunship. Why did my infantry defend first? Both were at full HP
Infantry have a strength of 20, SAM only have 18. Of course it would come up as a defender, it's the strongest unit. Gunships are not air units, they're land units with extra movement points.
Gunships are Helicopter Units. Basicly the same as land Units with extra movement points.
But I thought SAMs had a bonus against them.
I had infantry and SAM infantry on square. I got attacked by Gunship. Why did my infantry defend first? Both were at full HP
The infantry probably had better promotions than the SAM and/or the infantry was fortified longer than the SAM and had a higher fortify bonus.
I'd agree with that, but the same logic also means that empty transport after empty transport get sunk while a full-health upgraded missile cruiser that happens to have missiles on board stands by, even though it would have >99% odds against the attacker.However, the mechanics of chosen defender are quite complex. Caravels will defend (and probably should defend) loaded galleons,
Well, that's just about exactly how it does *not* work.The defender will always be the unit that has the biggest chance to win, period. If it was ONLY a gunship attacking, then the SAM infantry -would- have defended. However, if the SAM infantry defended, then the AI would have attacked with another unit which would have steamrolled your SAM infantry.
You're wrong. It's as simple as that. The defender is chosen based on the specific attacker, because there is no best defender in general.That's entirely untrue. The defender always gets to put the best unit forward, first. It's always been like that, and is proven by the OP's scenario.
That's entirely untrue. The defender always gets to put the best unit forward, first. It's always been like that, and is proven by the OP's scenario.
But the overriding rule is that the chosen defender is always the unit with the best defensive combat odds against the attacker (which aren't always the same as the odds while attacking, so you can't check them by pretending to attack).