Who should be in an Eastern European DLC?

The_goggles_do_nothing

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What Leaders and Civs would you like to see in an Eastern European DLC? How would represent the Antiquity age? Exploration? Modern?

Bring back Leader and Civs from older versions, or find some new candidates?

Have any units or buildings or traditions your want to see?
 
Slavs, Muscovy, Hungary and Poland.
 
I generally consider Poland, Hungary and Austria Hungary to not be Eastern European. I tend to think that Orthodox nations are those who are Eastern European.

For this reason, I think Serbia and/or Bulgaria could be good Exploration Era civilizations, as well as Byzantium.

Muscovy could be Exploration Era as well and Russia could appear in the Modern Era.

I don't know if Yugoslavia would be controversial for the Modern Era. Modern Greece could be i teresting as well.

We can also have the Bulgars or Volga Bulgaria as Ancient Era ancestora to Exploration Era Bulgaria.

Kievan Rus' is interesting as well, but might be controversial if it only defaulta into Modern Era Russia.

The Dacians could also be an Ancient Era option for Eastern Europe, as well as a return of Scythia.
 
Besides all the usual choices, I'll suggest Novgorods (Novgorod Republic).

Unique Infrastructure - Pomor Village (Pomor finishing and fur colonies in the coastal Arctic, an essential part of the Novgorodian economy).
Unique Unit - Koch (small ship for Arctic voyages).
 
I very much want to see (medieval) Bulgaria. With Civ7's multi-bonus civ design model, both the Turkic and Slavic periods of their history could be adequate represented.

I sketched a design for them in another thread:

Civilization Overview:
The Bulgarian Empire emerged as a formidable power in southeastern Europe, particularly during the First and Second Bulgarian Empires. Known for their military might, cultural achievements, and the adoption of Orthodox Christianity, the Bulgarians created a unique blend of Slavic and Greek influences. Their empire fostered a golden age of literature, architecture, and art, symbolized by the development of the Cyrillic script and other cultural milestones.


Unique Ability:
Khan to Tsar:
Increased Attribute points to your Leader based on proximity to Leaders with more Attributes.


Attributes:
- Militaristic
- Cultural


Civic Trees:

Patria Onoguria
Tier 1:
Bonus Production on Farms, Pastures and Plantations. Unlock Dulo Clan Tradition.
Tradition – Dulo Clan: Commanders reduce Military Unit production cost when garrisoned in a City.
Tier 2: Increased Combat Strength for Cavalry Units against enemy Cavalry Units.

Prvo Tsarstvo
Tier 1:
Increased Combat Strength for Cavalry Units fighting in enemy territory. Unlock the Kavkhan Unique Commander Unit. Unlock Kanasubigi Tradition.
Tradition – Kanasubigi: Increased Happiness from Military Buildings in the Capital.
Tradition - Cyrillic Script: Additional Culture per Science building, and Culture adjacency bonuses for Happiness buildings.
Tier 2: The Library and other Culture-generating buildings gain a small Science boost. Increase settlement limit. Unlock Cyrillic Script Tradition.

Vtoro Tsarstvo
Tier 1:
Increased Movement for Army moving on neutral or friendly territory when packed with a Commander. Unlocks Orthodox Stronghold Tradition.
Tradition - Orthodox Stronghold: Additional Happiness from Happiness buildings and generate Gold if adjacent to Military buildings.
Tier 2: Increased Culture in Cities during Celebrations. Unlock the Round Church Wonder.

Zlatniyat Vek
Tier 1:
Increased Culture from Happiness buildings and increased Happiness from Culture buildings. Unlock the Literary School Tradition.
Tradition – Literary School: Increased Science per Specialist in Cities.
Tier 2: Reduced Specialist Happiness Maintenance cost in Cities following same Religion as Capital.

Unique Infrastructure:
Krepost:
Unique Quarter. Provides a free Fortification.
Literary School: Unique Cultural Building. Set number of Great Work slots. Increases Culture and Science adjacency bonuses when placed near a Temple.
Tsarkva: Unique Building. Happiness Base. Gives a set Culture yield for excess Happiness.

Unique Civilian Unit:
Kavkhan:
Unique Commander. Units in its Command Radius have Combat Bonus when attacking wounded Units.

Unique Military Unit:
Konnik:
Unique Cavalry Unit. Strong defensive bonus against Ranged Attacks. Reduced combat penalty from being wounded.

Associated Wonder:
Round Church:
Adds significant Culture and Science. Empire-wide Influence for every City following the same Religion as the city it was built in.
 
Take 1

Ancient era - Scythians, Greece, Celts
Exploration era - Slavs or Great Moravia, Hungary, Byzantium
Modern era - Poland, Czechoslovakia or Ukraine, Russia

Bonus civ: Bulgaria, can go either to the second or third era.

Benefits: fairly uncontroversial take for all national sentiments. Scythians->Slavs->Poles would be very cool for Polish people, who'd hate being era II civ forced to turn into Russia or Germany, and "modern era" apparently includes 17th century (see Mughals). Similarly Czechs and Slovaks wouldn't complain about Celts or Scythians->Slavs->Czechoslovakia, and both Ukraine and Russia could be derived either this way or from Greece->Byzantium-> while avoiding all possible political drama.
Meanwhile Hungarians would be relatively fine is this model as they could transition into Poland, traditionally close and friendly nation.

Another benefit of this setup is how it accomodates Bulgaria, which I think would be acceptable for them either via
Scythians->Bulgaria->Russia
or
Greece->Byzantium->Bulgaria

Take 2

Ancient era - Slavs, Scythians, Greece, Celts
Exploration era - Bohemia, Poland, Hungary, Byzantium
Modern era - Austro-Hungary, Bulgaria, Ukraine, Russia

The opposite take: Czech and Polish people get to be medieval and renaissance, Slavs are ancient using logic of Missisipiana and Khmer, meanwhile Austro-Hungary is the only somewhat acceptable modern era civ for Poland, Hungary and Czech to transition into (medieval Germans could also go this way)), while Russia and Ukraine or Bulgaria could still develop from Greece->Byzantium->

Personally I prefer Take 1 because going from Poland to Austro-Hungary would still feel kinda lame compared with ending the game with Poland :p
 
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The question is rather who would you like to see, not who should be :) Because those kind of topics usually end up with rationalizing preferences :) And it all depends on the definition of Eastern Europe (let's say it's east of the Elbe River)

From me:
Ancient Era
initial thoughts: I don't know if any Civ fits this period. So let's bend the rules a little bit.
Some Western Slavic Polabian Pagan Tribe -> Veleti would get perfect
also:
Goths and Celts are ok.
Some Baltic tribes -> pre-Christian Lithuania would be fine


Exploration Era
Polish-Lithuanian Commonwealth
Republic of Venice
(if we count the Dalmatian Coast as an Eastern European Region)
also:
Teutonic Order
Kingdom of Hungary

Modern Age
initial thoughts: The modern era by Civ's definition somewhere between the French Revolution and the End of II World War and I don't see modern Poland in this period unless it would be a bold design like starting without Towns, or Cities but only with an Army, and you have a time to liberate your Cities. Our region of Europe at that time was divided between Prussia/later Germany, Austria-Hungary, and Imperial Russia. There is no room here for others. Perhaps Yugoslavia might be an interesting pick here.
Austria-Hungary

Besides all the usual choices, I'll suggest Novgorods (Novgorod Republic).
That's a very interesting and cool idea! Alternate better and more European Russia :)
 
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Dacians
Bulgarians
Polish
Yugoslavia?

Two leaders: a Polish leader and a Balkanic leader. I'd say Marie Curie or Emilia Planer for the Polish leader and Vlad Tepes or Skanderbeg for the Balkanic one.

The above four Civs cover the most important Slavic countries in Europe that aren't Russian, at the most interesting point of their history. Poland is important enough to earn their own leader (unlike the Balkans, Poland actually has good female options, so I'd go for a woman here) and the Balkans should have exactly one leader total. There are plenty of options - Skanderbeg is my personal favourite choice, but Vlad Tepes has name, recognition and is also an interesting pick.

Bohemia could be another option to include in the pack over Yugoslavia, but Eastern Europe lacks good options for Modern - the Kingdom of Yugoslavia could plug that hole while offering diversity to the line-up, and is a better option than Czechoslovakia.
 
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I enjoyed seeing all the "Merry Slavmas" DLC over the holidays for civ 6. I don't know all the civs and tribes over time, but there were a lot of options there, that it would be a real potential area for some new civs we've never seen before.
 
Yugoslavia would be a cool choice for the 4th era, but not modern age.
We still do not know if 4th era will be a thing. Apart from that, it collapsed in the 4th era :) Balkans in the XIX Century, the Illyrian movement in Croatia and Serbia, WWI, the Kingdom of Yugoslavia, and WWII with Tito Partizants are super interesting and they all fall within a period of the modern era. It's the dream opportunity for Yugoslavia to become a playable Civ.
Nikola Tesla as a leader. Hmm, I like the idea more and more.
 
for Antiquity, I would count on Goths, Huns, and Vikings. they could specify Varangians for a more eastern European focus, but Vikings does the job just fine.

Muscovy is easily overrated in my opinion. most important as a precursor to Russia, but I think it would be more interesting to put Kiev or Novgorod (or both) in the game instead. additionally, I expect Byzantines to be added at some point. Hungary or Bulgaria could also be a good choice for this period.

Poland could be in Exploration, but probably a better fit for Modern. I do expect we'll see them in the game. otherwise, I expect eastern Europe in the modern era to be largely accounted for between Russia, Austria, and Ottomans. would love to see Yugoslavia or Serbia, Ukraine could fit too.

to broaden the scope a bit, I'm very interested in Antiquity civs for the Eurasian steppe. Scythians are the safest bet there, but I'd also love to see someone super early like the Yamnaya. at the other end of the steppe, Xiongnu and/or Turkic/Gokturks would be a great choice
 
For Exploration I would choose Byzantines and Kyivan Rus'. Depending on what happens with Germany in Exploration, I wouldn't mind the Teutonic Order, but it's not a priority. Romania and Bulgaria could also work. I'd also like to see Hungary, but I consider them Central Europe.

For Modern I'd choose the Polish Republic (also known as the Polish Lithuanian Commonwealth).

Not sure about Antiquity. The Goths are the most probable. I wouldn't consider the Norse Eastern European, but I'd want them. Not sure if generic Slavs would work either. I guess I'd also want an Eurasian steppe civ like Sarmatians, if not Scythia again?
 
Antiquity - the Balts (Old Prussians, Latvians, Lithuanians)

leading in the Exploration Age to:

- Teutonic Order leading in the Modern Age to Prussia
or
- Courland leading in the Modern Age to Russia (Courland with 44 oceanic ships was the only nation on the southern and eastern coast of the Baltic Sea with overseas colonies in the 17th century - one in the Caribean and one in Africa)
or
- PLC (Polish-Lithuanian Commonwealth) leading in the Modern Age to Prussia or Russia or Austria (to represent the partitions of the PLC and the PLC was focused on relics in some way) or to Poland (Second Polish Republic)
 
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