Who uses the world builder in game?

ununcle

Warlord
Joined
Oct 13, 2005
Messages
132
I know most will say never. Cheater blah blah. But honestly, If you're 30 hours into a game and some rogue single crappy unit sacks a vital resource in the middle of your otherwise unpenitrable empire, or you get beat by one or two turns to a gazilion hammer wonder, or your at war with someone, and your allie signs a peace treaty with the enemy making said enemy their vassel even though they never even so much as fired a shot? I use it when I get robbed of a sure thing just not to ruin the game.
 
gulity...i use it to make sure my start goes okay... *prepares for vengeful wrath*
 
I use it to raze my own roads. Even when I do that, I cover the minimap with a post-it note. That's it.

Post-it note! You are my hero! :clap:

I'll use worldbuilder if the game's an unusual one and I'm just messing around with things. If I just do something stupid or something stupid just happens in a regular game, no, I want to handle it myself. I don't hold it against anyone who does, though, as long as they admit to it.

If I had thought of a post-it note... now I feel dumb. I started a game recently and rerolled about forty times until I came up with stone nearby. I was dead set on having stone. I didn't want to worldbuild it, 'cause it'd've spoiled my exploring. Next time something like that happens, I'll post-it note the minimap and plant my own damn stone.
 
Hehe. The only problem I run into doing this is when I go on an early raid. (Classical-Medieval) as sometimes I spot aluminum or oil or something. In those cases I force myself to forget I saw that. I purposely zoom in as far as I can also when I do to try and avoid seeing these little surprises but... it happens.

Like you said, I have no qualms about anyone who wishes to use WB for other reasons. I am just anal about it myself. I am going to allow razing of your own roads in my mod so I can quit doing this. I plan on changing it the second I run across it... If anyone knows where I can mod this actually, could you please throw me a bone? :cry:
 
You play the game the way you want to in order to have the most fun. If worldbuilder is fun for you, then go for it! (it isn't appealing to the least to me)

I have been struggling over what's the optimum fun situation for me, but I think I have it. On Noble I just own the opponents. On Prince it's kind of a challenge.
 
I don't like roads on every tile. I am just weird like that. In my mod though, commando is moving up to only requiring Combat I. So I will be seeing commando being used alot more in wars. It doesn't take a genius to walk down a road in a different country. :p

Warrior 1: Ah crap! They built an ankle-high brick wall! We need to go around it.
Warrior 2: No... wait... Yes, indeed I have seen these before in my many experienced battles. These are Persian roads! Hmm, I better not tell the rest of the units with me how to use them it may scare them off.
 
I use it for fun games. Like those deity always wars with Modern Armor, or Emperor always war occ with one great specialist of each cadre in my capital or sometimes occ aw in which all your city tiles holds a food resource,strategic resources and keep mountains surrounding my city except for one entrance which has a plain hill forest , with a fort added to it by my worker after consstruction.
I am trying recently a the deities are unhappy variant where you play deity always war and since you are the combined human race you get all the traits, starting techs, UU's, Ultimate buildings but I am not able to do that in the world builder. Imagine a protective skirmisher with chrismatic trait from a half cost barracks :lol: .
 
In 4000 BC, I will sometimes create some mega-uber-super city sites. I don't finish these games (don't want to pollute my Hall of Fame), as I just want to test out some optimization theories.

In one "real" game, the AI beat me to the huts by one turn seven different times. My lonely warrior got to see the AI pop the hut and even beat down some of the angry villagers. I added one hut for my warrior to get it to help with moral.
 
I have not, but I'm thinking of setting up a game so I have optimum sites to specialize several cities.
 
I use it if I'm not playing for real and am just experimenting with things. If I'm playing a proper game I won't use it. I will reload however...
 
im tring get of worldbiulder
 
I never use, and don't even really understand why others want to. For me, the point of the game is to make the best with the cards that you are dealt. If you are dealt a less than wonderful hand, you can still win, IF you play your cards right.

I don't always win, but I always have fun playing the game. I hope that you have fun too, however you choose to play.
 
Replacing my lvl 7 unit who died on the 99.9% odds of success. Especially if they have been upgraded and can no longer get those promotions.
 
I usually only use WB for testing purposes. It kind of defeats the purpose if I just give myself an ideal situation. I prefer to do well based on my own efforts rather than freebies.

On occassion, I will use WB to make massive barbarian cities around the globe. I like the challenge of having to overcome a huge barbarian city with way more advanced buildings than anyone else has at 4000 BC, and I always make sure the AI has access to as many of them as I do.
 
I use it when I play OCC where I change the land tiles of my defeated enemies' territory into water tiles to prevent other neutral civ to build city there
 
It's kind of refreshing to see people talk openly about this :). My problem is that its just too damn tempting to have it there, for times when - if only that resource were one square over!!! For a while I was getting worse with it till I began to add units when in trouble, but then realized that that pretty much ruined the game (though the games were lost causes anyway).

I still use it once or twice a game to deal with those frustrating moments, as the first poster described. The post-it note is indeed a great idea.

Incidentally, anyone know how to turn it off?
 
Incidentally, anyone know how to turn it off?

if you check "Lock Modified Assets" in game options before you start the game you can't access WB during the game.
 
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