Why are all Civs declaring war on me?

seaofsorrow

Chieftain
Joined
Oct 31, 2010
Messages
36
Ok so i was minding my own business, then that Indian guy decides to attack me, i struggle at the beginning but then manage to kick his ass. I propose we make peace and i get 2 of his cities in exchange. Then all of the sudden Persia and that fat guy Sulian decide to declare war on me, and soon the rest of the world follows. WTH? HE attacked me, not the other way around, why is this happening? I hadn't been aggressive before this happened i only annexed one City State that was militaristic but they had no allies. Is this just dumb AI?
 
You can chose your answer:

1- Because the AIs are trying to win.

2- Because diplomacy in civ5 sucks
 
Hmm.
This happened to me once, and I thought it was because I decided to raze the cities I got from the deal.

If you did that too, maybe the AI has issues with that?
 
Getting Ghandi to declare war in any game is pretty amasing in itself, atleast my experience so far.

But to the cause, most likely you appear weak in military compared to the AI and thus they'll take advantage of it. Also, going after city-states might make the AI a bit angry on you, but I'm not completey sure how much of an impact there is.
 
Why are all Civs declaring war on me? because they love u, its make u stronger, something that fail killing u make u stronger an already death mad fellow said that.
 
Game I'm playing (earth, small) I started in Europe. Rammalammadingdong in Russia. Aztecs in Asia. China in Africa. Various scattered CS. No one but CS in Americas. I thought I'd go peacey, peacey but protected none-the-less. Ramma starts getting uppety out of the blue, after we've been trading for centuries like best mates, saying my civ's useless. He becomes hostile in diplomacy screen and then later declares war. Consquence, I took his capital. Time passes. China suddenly goes from being matey to saying how useless my civ is. Again she is becomes hostile in the diplomacy screen. At this point I sighed and moved units from conquered Russia to arabian peninsula in preparation. Sure enough china declares. Consequences, I took her capital.

Now my peacey, peacey game has become one of conquest. I now own Europe, Russia and Africa. Aztecs have taken over Asia and are now saying my civ's no good. I wonder what could possibly come next. Sometimes this game makes it so hard to like...
 
y, it was really better when another civ in civ4 was calm until they moed all theier armies of death to your borders. ai jusy honest (it is suck hard vs humans).
 
Ok lets share. I have dissapointment from the very start of my game at prince until now. I was neighbour with Mrs Wu, she is the first AI i met, and she is the first civilization i encounter because i was thinking this is my first game. So it best to keep her as my ally, and make her the latest AI to be conquer (i play domination). So i try my best to keep our relation and win her favor. She ask gold, i give her gold, pact secrecy to some-one? alright fine. Pact cooperation? with all my pleasure. Need some spessific luxury resource? here, have some. Declaring war with some-one? no need to wait for 10 turn, lets smack them now. Then, without any clear math calculation, or reason, she just cut the pact cooperation, and declare war on me. From that time, i dont consider the AI relation really exist in this game. Its more like, "ok lets keep peace by not spearding settlers and war to much" "ok now its time, i have to go to war and prepare to get smack by everybody". Its a war game.

The AI relation is not complex its simple. Correct me if anyone find im wrong.
 
Haroon, sure it's can be called 'simple'. But imho, it is 'humanlike'.
Molotov & Ribbentrop had signed a non-dow treaty in 1939 :)

Then follower of Bismark atacked descendant of Ekaterina to his abys in 4 years war with complete lose of greatest warfare technologies to other rivals.

so, who was an AI and who was a player in that case?:)
 
Haroon, sure it's can be called 'simple'. But imho, it is 'humanlike'.
Molotov & Ribbentrop had signed a non-dow treaty in 1939 :)

Then follower of Bismark atacked descendant of Ekaterina to his abys in 4 years war with complete lose of greatest warfare technologies to other rivals.

so, who was an AI and who was a player in that case?:)

I've seen this argument on here before. I'm not feeling it...

Interestingly, most knew Germany would declare war on Russia. One of the cornerstones of the NSDAP's policies was aggression against the so-called degenerate eastern races.

It was always about war with Russia. The NSDAP initially had no clear intentions of going to war with Britain/France/USA; especially not with Britain.

Two dudes (I forget their names) in England even had a bet that Germany would declare war by a certain date. The chap for war won the bet. The only person who was deluded by the promise of peace was Stalin... mug.

This situation does not mirror what I have seen of diplomacy in Civ 5.
 
Ok so i was minding my own business, then that Indian guy decides to attack me, i struggle at the beginning but then manage to kick his ass. I propose we make peace and i get 2 of his cities in exchange. Then all of the sudden Persia and that fat guy Sulian decide to declare war on me, and soon the rest of the world follows. WTH? HE attacked me, not the other way around, why is this happening? I hadn't been aggressive before this happened i only annexed one City State that was militaristic but they had no allies. Is this just dumb AI?

If there are three equal-strength civs around you and you're weaker than any them (and have no other diplomatic bonuses with them), they're going to attack you. All three of them. Probably simultaneously. This is called "dogpile" and it happens to AIs you decimate as well.
 
The AI first decides if it wants to pick a fight, then it decides with whom.

Relative military strength seems to be the most important (possibly only) factor in choosing a target for war. Diplomatic "friendliness" just seems to affect interest rates on loans and other deal-related options.

Look at the demographics screen from time to time. If you are the 98-lb weakling in the neighborhood, don't be surprised when everyone dogpiles you for no apparent reason. Some AI wanted a fight, and you looked crunchy. The rest of the AIs were either bribed to go to war or thought you also looked pretty tasty after losing a few units.
 
Interestingly, most knew Germany would declare war on Russia./QUOTE]

From some recently uncovered documents it can be concluded that Stalin planned to invade Germany once Hitler conquers Europe. Many argue Hitler knew this and that it was a preemptive strike. In any case I'm glad both are dead.
 
Ok so i was minding my own business, then that Indian guy decides to attack me, i struggle at the beginning but then manage to kick his ass. I propose we make peace and i get 2 of his cities in exchange. Then all of the sudden Persia and that fat guy Sulian decide to declare war on me, and soon the rest of the world follows. WTH? HE attacked me, not the other way around, why is this happening? I hadn't been aggressive before this happened i only annexed one City State that was militaristic but they had no allies. Is this just dumb AI?

It's helpful to know what level you are playing on. Anyhow, I'll mention some of my experiences as I stepped along the difficulty path from King (easy) through Emperor (a bit harder) to Immortal (much harder ..at least for me :rolleyes:). My experiences have been enhanced by reading here and also by studing Sulla's detailed walkthoughs.

Anyhow, from my experiences, a primary reason for these piggybacked AI civ DOW's is that you don't have enough army. There seem to be certain minimal levels of troops that need to be maintained when compared to number of cities owned. ie..REXing or ICSing without at least a few military units and especially if near other AI's borders is a recipe for piggybacked DOW's and often the quick loss that results if too many AI units can flood your lands before you're prepared.

Of course, I presume that the AI civs also make POC and POS with each other, just like they may do in cooperation with you. This would contribute to the piggybacked DOW effect here.

What I think happened in your game is that the two civs Ghandi gave you pushed you below a threshhold for cities/army and now the AI's (who don't seem to be pleased by your expansion anyhow) think that you're too weak to defend everything. When they see easy pickings, they go after it.

Is your game lost now? It may depend on level (higher level means more enemy troops and with higher tech levels) and it may depend on how easily the AI's can stream units into your lands. Your survival will also depend on how well you can defend yourself. Maybe you can set up killing fields for the AI units, sending a couple dozen to their graves as you lose very little and prepare more troops. Then maybe you can counter attack or maybe some AI's just get sick of losing units and sue for peace.

As for Ghandi, he can become warlike when he thinks that you're a warmonger and "picking on the weak". Ghandi and some (maybe all) other leaders can get sometimes get quite angry the first time that you raze a city.

I almost NEVER attack a city-state for any reason unless they are allied with an enemy AND actively attacking me OR are in the path of attack to my enemy and allied with him. I MUCH prefer to ally with any CS, rather than to attack it, and even if they are military they can be useful and performing tasks for them can build up favor and make maintaining alliance less costly. Liberating a CS that has been taken by a warmongering enemy AI also makes that CS allies for a long time.

Anyhow...in summary, you probably need to have a somewhat larger army. Perhaps replay the game from an autosave or two to try.

Just my experiences .. neilkaz ..
 
I had a game recently where I was going for a Cultural Victory. Very small army of 2 destroyers and 1 tank. I knew everyone at this point. I decided to pick on 3 City-States that had Luxuries I needed. I took them out and puppeted their cities. 10-20 turns later 1-2 AI declared war on me. 10 turns after the first DoW almost every AI was at war with me.

I decided to load an old save I had where I had taken only 1 of the 3 City-States. I happily won my cultural victory without any DoW. Killing City-States certainly has an effect on the AI even if they don't have applies.

Granted my military was very small, weak and I was ripe for the taking.
 
AI civs tend to really flip out if you attack city-states. Capturing two city states seems to practically mean you're going to be at war with everyone most of the time, and even one will seriously hurt your relations. As long as you play nice with the city-states I've been able to get away with breaking deals via unprovoked attacks on other civs while maintaining a rather weak military and still being able to maintain peace most of the time.
 
Ya I know what you mean man:

Recently finished up a game of Standard sized Earth on Immortal as Alexander. Settled in the Northern china area, but was unlucky enough to have Russia spawn only about 8 tiles from me. If you are familiar with the map, China/east Asia in general has a pretty small useful area, so naturally me and Russia were bumping heads.

I decided to use a 2city 3 horse rush to clean Russia's clock. But somehow, she managed to ally with two neighboring City States (i spent my gold on horses), which were chock full of bad guys. Due to one of the city-states being in my way, I couldn't really get to Russia in time before the city-states would start knocking on my back-door (1 city state even had a couple of spear men, very scary). So, I took my 3 horsemen, went around the city state units, and took out the city state.

Well, this would lead to the eventual defeat of Russia, and me being up 2 brand new puppets. Well, the rest of Eurasia didn't take to kindly to this. Which would have been fine, cause I kicked their butts too. My elite-horsemen finally got stopped when pikemen started showing up. At this point I had only conquered two civs by about turn 120, but the only other one I met was the 3rd, which stopped me in my tracks.

Because I desperately wanted some trading partners, I bee-lined astronomy, bought a caravel, and started sailing.

... but every single civ I met was hostile right off the bat, all citing I was a bloodthirsty war-mongerer (even when I got to the Americas). at about turn 170, everyone (about 4 civs at this point, 2 in America, 2 in Europe) decides they've had enough of me, and makes DoW, even though I had a bigger tech lead, tons of money, and very plentiful/experienced units.

Thing is, all I see are a bunch of archers/pikemen and about 1 longsword try to break a 2 tile choke-point that happened to be occupied by an Allied city-state.

I just don't get the AI that "tries to win" by attacking the point leader (good thing) with pitifully weak units and horrible positioning. And why does early aggression with a non-friendly/allied civ screw your diplomacy for the rest of the game.

I mean I have a grand time trouncing AI players with just straight specialized cities with a heavy focus on beaker/gs production, but sometimes it'd be nice to feel like you are working with someone to achieve your goals, even if they are AI.
 
Because I desperately wanted some trading partners, I bee-lined astronomy, bought a caravel, and started sailing.

... but every single civ I met was hostile right off the bat, all citing I was a bloodthirsty war-mongerer (even when I got to the Americas).

If the Civs do not know you do they still know about what has happened in the past when you meet them. My current game is small continents/standard/standard/King.

I plan on taking out everyone on my side of the world (Germany, Arabia, Siam and Songhai). These people can not have met their neighbors b/c of oceans and no one has Astronomy. Are the AI going to hate me when I meet them even if all the other civs are dead and gone? I do not plan on taking over any city states after what I have read here.
 
Haroon, sure it's can be called 'simple'. But imho, it is 'humanlike'.
Molotov & Ribbentrop had signed a non-dow treaty in 1939 :)

Then follower of Bismark atacked descendant of Ekaterina to his abys in 4 years war with complete lose of greatest warfare technologies to other rivals.

so, who was an AI and who was a player in that case?:)


hey thx for the information, but i do know things like that, like Hitler damaging treaties for not attacking Russian. But can we really have an ally in diplomacy civ 5? im not just singing a simple peace treaties with Wu in my game, i almost likely serve her Kingdom for more then a thousand year, until she betray, serve mean i grant any of her wishes hoping i can top my relation with her. Can u quote any betrayal as satire as that?

I like more hidden calculation on Diplomacy, but is it possible to have an ally? did everybody ever experience it? i miss that part badly, im feel like survivaling in the forest alone, one tiger, one elephant, one bear, one lion, all fighting one and another, none are group for another. In civ 4 u can create 3 super-power group of nation, and create an interesting cold war, and provoke a chaotic wolrd war only because unworthy incident.
 
but is it possible to have an ally?

Not like before. I've had allies that were my faithful friends the whole game...because I kept bribing them into attacking my enemies :D

And to the OP: minding your own business does not = peace. I'm not sure why it should? If the computer never attacked you, you would never lose, and that is only fun to a very small amount of people.

You need to be proactive, not reactive, to maintain peace in this game.
 
Back
Top Bottom