Deity player
Prince
I personally like continents more. Some of my reasons:
- winning by domination or conquest becomes more tricky (at least with renaissance units)
- intercontinental wars have to be planned more carefully
- dealing with a runaway AI on another continent can be challinging
- the game gets some new millstones (such as optics -> getting the +1 movement bonus, astronomy)
- you need to care about having intercontinental TR
- there are usually more religion blocks
- some resources are only on one continent so handling the happiness/health issues is more tricky and trading for resources is more important
- you can enjoy building drydocks and all the naval units
- TR multipliers (harbours and custom houses) but also airports and castles (haha!) are more valuable
- capturing some wonders on other continents can be useless since some of them work only for the continent where they are built (Statue of Liberty, Three Georges Dam)
- winning by domination or conquest becomes more tricky (at least with renaissance units)
- intercontinental wars have to be planned more carefully
- dealing with a runaway AI on another continent can be challinging
- the game gets some new millstones (such as optics -> getting the +1 movement bonus, astronomy)
- you need to care about having intercontinental TR
- there are usually more religion blocks
- some resources are only on one continent so handling the happiness/health issues is more tricky and trading for resources is more important
- you can enjoy building drydocks and all the naval units
- TR multipliers (harbours and custom houses) but also airports and castles (haha!) are more valuable
- capturing some wonders on other continents can be useless since some of them work only for the continent where they are built (Statue of Liberty, Three Georges Dam)