I don't think horse units are useless at all. Pikes hard counter them, but pikes are slow so ranged units destroy pikes; ranged units are hard to kill unless you can close fast, so horse men kill ranged units. Pretty sure that's how it's intended to work at this point, the rock-paper-scissors of early warfare. Does make you wonder where swordsmen are supposed to fit into this though.
With this new tech tree, I usually get iron working when I'm in the renaissance era, stealing it from the AI.I agree with folks who see this change as undesirable. The techs toward CS are ones you'd be silly to forgo in an effort to beeline iron.
If anything, making the catapult not require iron made this even worse. There really seems to be no reason to get it unless you want to dedicate to longswords.
Isn't that why the medieval ages in Europe are also known as the dark ages? Because it was a time in which no major advances were made in terms of philosophy and warfare/military science?
This would make more sense if archers/comps/xbows/chariot archers could shoot then move, right now if you want to shoot you leave yourself vulnerable to even the slowest moving unit, which is why pikes end up not having any viable counter and why mounted units don't really have much of a role to play. Even a ranged bonus vs pikes would be better than the imbalance that exists now.
It's a good rebalancing, but (if the tech tree hasn't changed) it makes libbing CS with the great Library a tod more powerful too. And it already was quite powerful, especially when playing Korea/Babylon.
Actually, the concept of "dark ages" has been discredited by historians. At most, it is considered that, after the fall of the Roman empire, Europe took a slight turn for the worse, then slowly came back.
There was also the Black Death, which had a profound and disastrous effect on Europe and added to the bad reputation of the era.
Still, significant technological advancements were made through the middle ages. Weapons and armor definitely improved in quality and were much, much better than what classical Romans had. Shipbuilding also saw huge advancements, which allowed the discovery and colonization of the Americas.
It's not just rock-paper-scissors; it's combined arms. Put your own pikes (or swords) in front of those ranged units to keep the other side away from them. Something has to slow the enemy footmen down long enough for the archers to destroy them....
While I agree that pikes are currently stronger than swords (and probably should be), I find it interesting that no one has pointed out their major weakness. They upgrade to lancers...
I present you the medieval swordman.
I present you the medieval pikesman.
Somehow, I suspect swordmen will quite have hard time making sure those pointy ends don't give him new ventilation holes in order to stab those pikesman.
I even find myself intimidated by the thought of charging in the frontal assault on those pikesman.
The problem I find with mounted units is 2-fold
1) They have a penalty against cities, which makes me not want to build them, since to progress in a war, you are usually taking cities.
2) Especially around the time of cavalry, they are almost always weaker than the land unit counterpart. Why build cavalry when GW infantry are so close? Why build knights over longswords etc etc
I have to agree there, I always thought pikes were a reaction to knights (heavy cavalry as opposed to just Horsemen) not a precursor to them.
Yeah, one swordsman against 100 pikes would be pretty intimidated. One on one that sharpened stick would be much less intimidating if I had a sword and decent armor.
Actually, the concept of "dark ages" has been discredited by historians. At most, it is considered that, after the fall of the Roman empire, Europe took a slight turn for the worse, then slowly came back. There was also the Black Death, which had a profound and disastrous effect on Europe and added to the bad reputation of the era.
Still, significant technological advancements were made through the middle ages. Weapons and armor definitely improved in quality and were much, much better than what classical Romans had. Shipbuilding also saw huge advancements, which allowed the discovery and colonization of the Americas. Windmills and watermills boosted agriculture. Wheelbarrows were invented (I Wiki'd this one).
And so on.
The concept of a "dark age" were the church repressed technological advancement in Europe, at least, is a complete fabrication.
The problem isn't so much that archers can't destroy pikes but that many players now think good strategy is to go through a game without building a mounted unit (or a sword unit). Even most AIs hardly build mounted units but they love to spam pikes. Mounted units have some utility for taking reduced cities and playing peekaboo with the enemy, but that's about it.