AbuHab
Warlord
- Joined
- Feb 22, 2004
- Messages
- 201
I'm working on a mod that will emphasize naval warfare, and I began to question why the game designers chose to make so many war ships have higher attack than defense values. Dromons, Carracks, Privateers, Man-O-Wars, Destroyers, Cruisers, AEGIS Cruisers, Battleships, Submarines, and Nuclear Submarines all have significantly higher attack than defense values. The result of this discrepancy is that battles among these ships will generally be heavily lopsided in the attacker's favor.
Is there a real life reason why the defense value of a war ship should be significantly lower than its attack value?
This doesn't seem realistic to me. I could understand it if we were talking about surprise attacks, but it can't be that every naval attack is deemed to be a surprise attack.
It seems to me that a war ship that is being approached by another war ship in the open sea would have sufficient time to turn its broadside or its ram to the attacker and fully defend itself. In real life, naval battles (at least in ancient and medieval times, which is where most of my historical knowledge is), were set up with a great deal of care, with lines of ships, flanking maneuvers, and so on. With the exception of the occasional blunder (like the Spartans catching the Athenians with their boats beached), ships always seem to have time to position themselves in the best possible manner, so that the attacker would actually quite often be at a DISADVANTAGE.
Am I missing something, or should war ship attack and defense values be equalized?
Is there a real life reason why the defense value of a war ship should be significantly lower than its attack value?
This doesn't seem realistic to me. I could understand it if we were talking about surprise attacks, but it can't be that every naval attack is deemed to be a surprise attack.
It seems to me that a war ship that is being approached by another war ship in the open sea would have sufficient time to turn its broadside or its ram to the attacker and fully defend itself. In real life, naval battles (at least in ancient and medieval times, which is where most of my historical knowledge is), were set up with a great deal of care, with lines of ships, flanking maneuvers, and so on. With the exception of the occasional blunder (like the Spartans catching the Athenians with their boats beached), ships always seem to have time to position themselves in the best possible manner, so that the attacker would actually quite often be at a DISADVANTAGE.
Am I missing something, or should war ship attack and defense values be equalized?