Why can't I bomb tile improvements anymore?

I don't really agree, because as far as I know (and please correct me if I am wrong) paratroopers still can't paradrop on their own and can only paradrop from cities which greatly limits their usefulness. In fact this was the very reason for why I almost never constructed them in Civ 4, why bother building an offensive unit that can't actually go on the offensive by itself?

Nope, you can do it from inside friendly borders. Not just cities.

Moving your paratroops however depletes its movement points and they require all their MP for a paradrop. So if you move it out of your city to a desired location for them to execute their drop, you'll have to wait 1 turn. But tactically these would be D-day type scenarios plus interferance type scenarios. There's generally not going to be an issue of exposing your paratroops before they drop unless you get unlucky.

As implemented, the paratroops do have a stronger use than in previous games. You can paradrop from an allied CS into an enemy's land and pillage their resource.

This balances out the no bombard of tiles.
 
Nope, you can do it from inside friendly borders. Not just cities.

Moving your paratroops however depletes its movement points and they require all their MP for a paradrop. So if you move it out of your city to a desired location for them to execute their drop, you'll have to wait 1 turn. But tactically these would be D-day type scenarios plus interferance type scenarios. There's generally not going to be an issue of exposing your paratroops before they drop unless you get unlucky.

As implemented, the paratroops do have a stronger use than in previous games. You can paradrop from an allied CS into an enemy's land and pillage their resource.

This balances out the no bombard of tiles.

No it doesn't, and to be honest the paratroopers are still largely useless even if they can now paradrop within your borders.

The only way paratroopers could be implemented correctly would be by having to load them into a special paratrooper plane that can then paradrop them anywhere within the plane range.

For example, a aircraft on a carrier can strike anywhere a carrier can take it, while a paratrooper can only paradrop while within his own borders which greatly limits his usefulness as an offensive unit. Not to mention that dropping paratroopers behind enemy lines just to destroy province improvements is a waste since they would just be killed without proper support from other units while a bomber can simply bomb its target and then return to base.

I think most of the people claiming the ability to bomb tile improvement was "unbalanced" are just trying to excuse the game for having fewer features then Civ 4. Don't get me wrong, I embrace a lot of the changes in Civ 5 but the game still removed some features without actually giving anything in return, with tile bombardment being one of them.
 
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