Does anyone know why you can't drive 'ImprovementFreeSpecialists' (the building tag that gives free specialists based on particular improvements) off the cosmetic 'land worked' improvement (IMPROVEMENT_LAND_WORKED)?
I've been trying to modify the Ljosalfar so that they have smaller populations of 'better' citizens. I figured free specialists per population using the land worked improvement as a proxy via the Ljosalfar palace would work as an initial attempt at making each elven citizen count 'twice'.
However, it just doesn't work. The game recognizes that the changes had taken places, the palace displays, '+1 Free Specialist per Land Worked', but the specialists don't actually show, as they would for a farm or other 'normal' improvement. Is there something I'm missing, or is this just not possible for some reason? Thanks in advance!
I've been trying to modify the Ljosalfar so that they have smaller populations of 'better' citizens. I figured free specialists per population using the land worked improvement as a proxy via the Ljosalfar palace would work as an initial attempt at making each elven citizen count 'twice'.
However, it just doesn't work. The game recognizes that the changes had taken places, the palace displays, '+1 Free Specialist per Land Worked', but the specialists don't actually show, as they would for a farm or other 'normal' improvement. Is there something I'm missing, or is this just not possible for some reason? Thanks in advance!