Civs with random personalities act no different!
It figures! Thats because they are all the same.

Firaxis should add some real individualism to the way AI leaderheads make choices. If Ghandi and Napoleon sat at dinner together. I am sure their views on military matters would vary like night and day. Also, Napoleon loved to wage war. He is not going to be all fired upset at the Chinese leader, halfway across the world who is waging her own war, for her own benefit. I feel Napoleon who say exactly this, "BRAVO MON CHER!" But not in CiV, Napoleon is madder than hell at someone exactly like himself. To me it makes no sense. Civs that far apart should affect diplomacy to make it so, it is harder for civs farther away to get upset. Local diplomacy should remain the same. When you share local borders, tension bulids much easier. The solution, or at least a big step forward in fixing diplomacy, would be distance modifiers. These would help reduce the chance of civs far away, ruining good relations, due to a far away civs local concerns. In other words, a civ that is across the world, who cannot directly influence another civs choices, should not be overly concerned if they are waging war or not. It does not make sense for the Iroquois all the way in North America, who are having beneficial trade relations with China, all the way in Asia, to break off relations, because China is at war locally in her own sphere of influence. The Iroquois would say, "There is nothing we can do about that, we have to worry about our own people, and our trade relations benefit us here, China is still our friend, why should we cut our own throats, because China is fighting?" Big Chief would toke up that peace pipe real nice and say, "China friend, we keep peace, we make much business, use money destroy white man!"
