Ah not the realism stuff again...
I like the one unit per tile idea for the sole reason that it is like chess. You have your specialized pieces, you conquer the opponent, and you protect your king (a city). I do not enjoy amassing a great pile of units. If the fewer units we have in Civ5 are more important, then it will be a game I enjoy.
I like the one unit per tile idea for the sole reason that it is like chess. You have your specialized pieces, you conquer the opponent, and you protect your king (a city). I do not enjoy amassing a great pile of units. If the fewer units we have in Civ5 are more important, then it will be a game I enjoy.