planetfall
Emperor
Still investigating features of vanilla civ6. I just ran an experimental setup as I suspected the programming for AI domination victory was worst than any other releases of civ. Yep, it's really bad. I think the designers got so caught up in cake decorations they forgot they need a base of a great cake. Pfft.
Here was the test setup:
-- huge map
-- only domination victory
-- vanilla
-- no city states/barbs/huts
-- only 3 AI civs
Expected play to show
-- race for strat resources
-- AI's would take advantage of all the unclaimed tiles and be creative in empire building
-- AI's would also go after weak civs
-- military build up would be important
Nope, by turn 200+.
AI city counts were 6, 7, and 9.
AI militaries were weak
AI techs were behind
Civ versions IV and V had their issues, but not with AI on domination victory. Very disappointing.
Here was the test setup:
-- huge map
-- only domination victory
-- vanilla
-- no city states/barbs/huts
-- only 3 AI civs
Expected play to show
-- race for strat resources
-- AI's would take advantage of all the unclaimed tiles and be creative in empire building
-- AI's would also go after weak civs
-- military build up would be important
Nope, by turn 200+.
AI city counts were 6, 7, and 9.
AI militaries were weak
AI techs were behind
Civ versions IV and V had their issues, but not with AI on domination victory. Very disappointing.