ohioastronomy
King
- Joined
- Dec 14, 2005
- Messages
- 714
The lag is intrinsic to the game itself, and just gets worse for larger maps.
You always hit "enter" a lot in prior civ games. In this game the elapsed time is just much, much longer. I get 10 seconds for civ 5 in the early part of a large map game, for example, and perhaps one or two seconds in civ 4. Add in everything taking twice as long to make, and you're talking about 10x longer staring at the screen.
That's a pretty good example of why a lot of people don't like this game - everyone should be able to agree that spending a lot of time waiting for the computer to act is objectively worse in this game than it was in any prior versions, and that this is a bad thing.
Claiming that our computers stink is pretty laughable, given that mine runs all other current generation games effortlessly (mass effect 2, dragon age origins, oblivion/fallout 3, starcraft 2.) And Civ 4 is lightning fast.
Granted, if you run small maps for Civ 5 the speed is better (but still slower than other versions.) But you really shouldn't be selling a game where a lot of the settings are effectively unplayable - they'd have been better off shipping it without marathon speed and huge/large maps than shipping a game where those settings create lousy game-play experiences.
You always hit "enter" a lot in prior civ games. In this game the elapsed time is just much, much longer. I get 10 seconds for civ 5 in the early part of a large map game, for example, and perhaps one or two seconds in civ 4. Add in everything taking twice as long to make, and you're talking about 10x longer staring at the screen.
That's a pretty good example of why a lot of people don't like this game - everyone should be able to agree that spending a lot of time waiting for the computer to act is objectively worse in this game than it was in any prior versions, and that this is a bad thing.
Claiming that our computers stink is pretty laughable, given that mine runs all other current generation games effortlessly (mass effect 2, dragon age origins, oblivion/fallout 3, starcraft 2.) And Civ 4 is lightning fast.
Granted, if you run small maps for Civ 5 the speed is better (but still slower than other versions.) But you really shouldn't be selling a game where a lot of the settings are effectively unplayable - they'd have been better off shipping it without marathon speed and huge/large maps than shipping a game where those settings create lousy game-play experiences.