elizabeth's unique trait just sucks. any other leader can gain it by building great lighthouse and or going through the commerce policy. i understand the devs wanted each civ to play uniquely but why not give a trait thats both uniquie and beneficial to the player when they play as that civ. +2 movement for all naval units?? really? this is suppose to compare to +2 culture for every city you build, or units always fighting at full strength, or 50% longer golden ages. all of those unique traits offer distinct advantages to the civ. + 2 movement for naval units offers very little advantage over other civs. a better unique trait would have been doubling the production speed of naval units for england. or even maintence cost for naval units reduced by 50%.
I've been going down the list of civs trying to win at least one game with every civ. i have yet to win a game-prince level, with england.I would like to know if their are any players who regularly play as england what would be a good strategy for them in winning the game? all input welcome. /rant
I am sorry but I strongly disagree. I am playing as England (semi-MP, continents, marathon) for the first time now and it is my best game ever. I don't think Hiawatha is weak either (the other human player is playing as the Iroquois). We are switching turns on the 2nd place in points (Catherine as AI is still leading but not for too long).
Back to England, it may not suit your game style, hell it doesn't fit mine either... everything points towards domination, and I am not a domination player. But it is quite an enjoyable game. First of all, England always starts on the coast. You don't have to scout around and risk your settler being killed for that. I got a great defensive position, having water on 3 sides of London and a chain of mountains separating my part of the continent from the "others".
Then I saw desert. A huge desert. Each time I see desert my brain screams "petra". So I settled my 2nd city on the middle of the desert and went for it. The 3rd and the 4th city are on the coast, like London. All of them with gold mines and at least one other luxury resource. Since the 3rd and the 4th city are "younger", right now I'm focusing on infra-structure on them, and building ships in London and land units in York.
On the UU specifics... the Longbowmen are great. They don't move fast, but they are very strong. After taking Stockholm with 2 galeasses and 1 trireme, I moved my bowmen in turns of 3 to the last swedish city and started shooting, until I got at least 3 promotions on each. Then I had to move in with the pikeman, because Boudicca was about to do the same. The best thing IMO is that when you upgrade them to gattling guns, they don't lose the +1 range. So yes, I'm over-producing longbowmen as long as I can.
The SOTL is stronger that the frigate and thanks to the UA, moves faster too. It requires iron, which I don't have enough, so here is where my 2nd spy comes in handy. I spent some gold to get allied with a CS with iron and kept my spy there to rig the elections, so I don't have to pay again. Iron supply is secured for a LONG time. As for the other ships, extra movement is great when you start crossing oceans. Specially when you manage to be the 1st player to do so (I was). Almost all my luxuries are being traded at the moment. I still have 2 silk and 2 gold, which I'm saving for when I meet the 2 last players.
So, all this said, I think England is pretty strong and agree it can be even stronger in a water map. It is pretty flexible too, I mean, any civ can win a cultural game with the right wonders, but England UA and UUs make it also possible to win by domination, diplomacy and even science, since the science booster buildings are on the same path to navigation in the tech tree.
As for the 50% longer golden ages, this is easy to beat, just build the Chichen Itza before anyone else does, because no one wants to play against Darius + Chichen Itza. Darius is not in my current game, so I'm the one with 50% longer golden ages
Just to end this huge post, I don't think there is a single "weak" civ in the game, all of them can be awesome if you adjust your gameplay to take most advantage of its traits. Maybe (I said maybe) Austria is still a little OP, but I think the happiness hit of acquiring a hugely populated CS works fine as a break. Maybe I change my mind once I played as all the civs, but so far, England is really great.