It seems like Suryavarman pops up in almost every one of my games, and almost every time he ends up being one of my most formidable opponents.
I find it somewhat inexplicable. Objectively speaking, Sury's civ doesn't seem particularly advantaged vs. other civs:
A. UU sucks.
B. UB is okay
C. Traits (expansive/creative) have okay/pretty good synergy in getting him lots of sprawling, powerful cities.
That last part seems to be why the AI always does well with Sury. But I wouldn't classify AI Sury as a "builder" (Ghandi), or "wonder-spammer" (Louis XIV), or "tech-whore" (Mansa Musa). He does pretty well at all three, but he lacks the fatal achilles heel of all the quintessential builders, wonder-spammers, and tech-whores: military weakness.
Maybe this is why the AI seems to play well with Sury. With him, the AI programming seems to have struck a balance. At the same time, Sury will have powerful cities that are rivaling my own, but I can't just barge in and take them without a fight. He builds a military, and he uses it intelligently (attacking when there's an opportunity, but mostly staying back...unlike, on the other end of the spectrum, the pscyho-warmongers who soon get behind in tech or who bite off too big of a piece for them to chew, like Monty or Shaka).
Has anyone else noticed this about Sury? I know that whenever I meet him in one of my games, the thought goes through my head, "Oh boy...this is gonna be a challenge." And then sure enough, when I acquire a map of his territory, I find that he has like 20 size-15 cities or something, and a decent military to boot. He actually a faction I'd rather have close by rather than far away. If he's close by, I can reign him in early (or spread my religion to him, make us best buddies, etc.). If he spawns far away (or god forbid if he gets a huge landmass all to himself), by the time I meet him mid-game he's just a monster.
Has anyone found any sort of situation to which AI Sury doesn't respond well?
Perhaps the programmers of Civ4 should take a close look at how they programmed Sury (as far as unitbuild probabilities and such) and see if maybe they've struck a competence balance with the type of programming they did for him.
Edit: Back in the ol' SMAC days, we used to joke about Chairman Yang being like the "blue virus that just seems to take over the map." Well, I think Sury is Civ4's blue virus.
I find it somewhat inexplicable. Objectively speaking, Sury's civ doesn't seem particularly advantaged vs. other civs:
A. UU sucks.
B. UB is okay
C. Traits (expansive/creative) have okay/pretty good synergy in getting him lots of sprawling, powerful cities.
That last part seems to be why the AI always does well with Sury. But I wouldn't classify AI Sury as a "builder" (Ghandi), or "wonder-spammer" (Louis XIV), or "tech-whore" (Mansa Musa). He does pretty well at all three, but he lacks the fatal achilles heel of all the quintessential builders, wonder-spammers, and tech-whores: military weakness.
Maybe this is why the AI seems to play well with Sury. With him, the AI programming seems to have struck a balance. At the same time, Sury will have powerful cities that are rivaling my own, but I can't just barge in and take them without a fight. He builds a military, and he uses it intelligently (attacking when there's an opportunity, but mostly staying back...unlike, on the other end of the spectrum, the pscyho-warmongers who soon get behind in tech or who bite off too big of a piece for them to chew, like Monty or Shaka).
Has anyone else noticed this about Sury? I know that whenever I meet him in one of my games, the thought goes through my head, "Oh boy...this is gonna be a challenge." And then sure enough, when I acquire a map of his territory, I find that he has like 20 size-15 cities or something, and a decent military to boot. He actually a faction I'd rather have close by rather than far away. If he's close by, I can reign him in early (or spread my religion to him, make us best buddies, etc.). If he spawns far away (or god forbid if he gets a huge landmass all to himself), by the time I meet him mid-game he's just a monster.
Has anyone found any sort of situation to which AI Sury doesn't respond well?
Perhaps the programmers of Civ4 should take a close look at how they programmed Sury (as far as unitbuild probabilities and such) and see if maybe they've struck a competence balance with the type of programming they did for him.
Edit: Back in the ol' SMAC days, we used to joke about Chairman Yang being like the "blue virus that just seems to take over the map." Well, I think Sury is Civ4's blue virus.