azzaman333
meh
Aggressive is almost as bad as Protective IMO, but barracks are built in almost every town especially when playing with AGG. Which gives it that slight edge over PRO.
But barracks are cheap.
I think it depends a lot on what settings you play if building barracks in nearly every city is a standard strategy. I find that most of my cities have to focus on commerce out of necessity. My dedicated military pumps and usually the capital are the only ones who get barracks, plus captured cities which have military instructors etc.
But barracks are cheap.
I think it depends a lot on what settings you play if building barracks in nearly every city is a standard strategy. I find that most of my cities have to focus on commerce out of necessity. My dedicated military pumps and usually the capital are the only ones who get barracks, plus captured cities which have military instructors etc.
Really only a few cities need barracks. Main military city (HE & WP) and 1-3 supplementary military cities and thats even if you war heavily.
Quite so.
Really only a few cities need barracks. Main military city (HE & WP) and 1-3 supplementary military cities and thats even if you war heavily.
Even when I play spiritual and use the trait to switch to theo & vassalage for empire wide unit building there will be plenty of cities (pure commerce, GP farms) that won't be building military units.
Castles are good in every city. Any city with a courthouse should have a castle for esp bonus.
Extra trade route is good in every city esp coastal cities with harbours and capital cities and other high pop cities and commerce cities.
border cites benefit from the culture bonus
potentially any city may benefit from the defensive bonus.
Walls make your cities almost invincible pre-construction. And tougher to defeat even after construction.
I'm not great at figuring out the exact math, so I have a question. For offensive purposes, should I be giving my Cho Ko Nus Combat promotions or Drill promotions? Right now I tend to have 50% of them follow the Drill line and the other 50% do Combat, and I use the Combat guys to hit the city first, who are then followed by the Drill guys (they also double as stack defenders). Any way I can improve on this?
IMO it kind of sucks in single player. The AI doesn't really do anything to you that needs protective, so you'll wind up using it mostly for offensive longbow counter promos and gunpowder...