WID3-Opengame. Wont mess up again. I promise.

widdowmaker

Maker of Widdows
Joined
Feb 22, 2003
Messages
441
As it says open to sugestions long as it si warlord. If no one cares then i just pick random on everything and we choose a varient if any. The only sure thing is that it is Warlord.
 
Ok noe onecares so here it is.

Map size: standard
Our civ: German
# of bad guy civs: all random
Type of world: all random
Babarians: roaming

Varients: None until people decide they want one.

Difficulty: Warlord
Victory COnditions:
Space and culteral are off. Rest on.

Me
Open
Open
Open
(Open for it to become a TDG)

I start once i get some players. Promise i ownt mess up this time lordmongoose.
 
Count me in! :goodjob:
 
Sweet. Anyvarient? I decided to change the civ to ottomans.
 
Any more? IF not then i close game and it is just me and civcube. Civcube i start in 24hours. Please forgive any splelling errors. I sometime start to type WAY to fast and cant catch myself.
 
I would like to join.

This would be my first SG so I would go last in the turns so I know exactly what to do (I have a fair idea, as I've been reading some SG)

If you don't want me to play that's ok.
 
Glad to have ya. Anymore?

EDIT: Make sure you all got the PTW and 1.20f (the latest american version) Turnlog tonight. This is warlord so if it is too tough (You deity players just dont say anything.) let me know so i can drop you, if you want.
 
w00t! I'll keep on the lookout for the save.

joedoe21, 'tis. ;)
 
ARGGGGGH!!!! I got taken away form my normal comp for a few days. Do one of you mind starting? Just random all.

Standard size map and our civ is ottomans. Our goal is a spaceship launch. Be sure to turn off culteral victory and set barbs to ROAMING.
 
OK, sure. Just ten turns per player, right?

~I won't be back from volunteer work till probably after 4-5 pm central so hold your horses (holy crap, the expressions you say when you're a Midwesterner), folks! (AAGH!)
 
Eh, finished it. Surprisingly fast. Guess I don't need to wait after 4 pm after all. :blush:

Here we go:

4000 BC: We are standing on a hill, with mountains to the north,
gold on a hill to the west, a whale to the east, and grassland to the southwest.
Meanwhile, we're on the coast! Woo-hoo!

INSTANBUL FOUNDED 4000 BC

I start building a Warrior to explore the area, and send the Worker to build a road
to the gold. I also set Map-Making as a tech goal, since we already have Bronze Working
and Masonry and are on the coast.

3950 BC: Worker begins road to Gold. There's more Gold south of what we've seen.

3850 BC: That was fast. Worker finishes road and goes to connect Gold.

3800 BC: Worker begins connecting Gold to Instanbul.

3750 BC: Building.

3700 BC: Building.

3650 BC: Worker finishes road, and proceeds south to connect more Gold.

3600 BC: Worker begins building road again.

3550 BC: Building.

3500 BC: Cultural influence expands! Warrior is built, and is sent north exploring.

3450 BC: Warrior goes to mountain, and sees Wheat up ahead. Instanbul is building Spearman.

Overall, this is an excellent start to our game. Here's the save:
 
got it. I will play now. Also it is typicly 20 turns in begining and 10 later on. And remember. If we dotn win via space ship launch or conquest then it aint a win.
 
Ok for some reason i get an error trying to load it! GRRRRR! I swear this gme is trying to NOT let me have a fun SG!
 
Oooh...what's the error?? Might be my fault. I was playing March's GOTM before this, so it might be the PediaIcons.
 
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