RawSasquatch
Minuteman
Infuriatingly stagnant. Still no lua, still no Tandi leader scene from Jan (though I don't blame him at all because we barely talk, for all I know he might have actually finished it and just not messaged me), and I'm bogged down trying to rush out a functional build of CL's Kimberley for the Battle Royale Mk. II.
Also for the sake of requiring less lua and making it less complex, I'm thinking of changing the Legate's abilities a bit.
Old:
Legate (Replaces Great General)
Can fight like a combat unit and gain levels unlike the Great General it replaces. With each level, reduces adjacent enemy strength by 5% to a maximum of 20%.
New:
Legate (Replaces Great General)
Can fight like a combat unit and gain levels unlike the Great General it replaces. Has a chance to convert adjacent Barbarians to your side.
End of July is the new ideal release date (though that's still stretching it), and end of August at the absolute worst.
Also for the sake of requiring less lua and making it less complex, I'm thinking of changing the Legate's abilities a bit.
Old:
Legate (Replaces Great General)
Can fight like a combat unit and gain levels unlike the Great General it replaces. With each level, reduces adjacent enemy strength by 5% to a maximum of 20%.
New:
Legate (Replaces Great General)
Can fight like a combat unit and gain levels unlike the Great General it replaces. Has a chance to convert adjacent Barbarians to your side.
End of July is the new ideal release date (though that's still stretching it), and end of August at the absolute worst.