[WIP] The Hand Of History

Ok. I will try to develop it in a separate thread and post a link to it later. It does require some thought.

One idea I had though was the literacy system wouldn't go into effect until about the late classical era as ancient era techs are easily all oral history sort of techs, and it would become progressively more important as the eras progressed since the technologies would require more education to utilize.
 
It might be useful on a small scale, so like you build a school and it increases literacy which gives a small tech boost. ;)
 
any progress to report
 
Been at college for awhile. I'll see what I have and what I want to do and maybe we'll make a release before HoH's second birthday. lol
 
Just wanted to say zebra wow on the idea of this:). I am interested in what your layout is. I have some similar ideas. Anyway if you are interested I was going to have a Neolithic era with units that can act like cities, quantified resources, was hoping for dynamic civs. The Neolithic and quantified resources are going slowly but are going. Faichele is doing all of the coding.

I was just going to remove the UU's and UB's then rework them completely. Hoping to give them as bonuses for dynamic civs that you can perhaps choose in at the beginning each era by altering some of Revolution's code.

Anyway I hope my rambling had some point. I look forward to seeing this.
 
I don't know that I will ever finish it. My time schedule doesn't allow for such large projects. I wish I had more time for this. I had most everything figured out it was just a matter of coding and compiling. Well we'll see.
 
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