while its not a universal oppinion i think enough people are looking to the horizon for CIV6 to erase civ5 from history.
my question is what are people looking for that game to entail?
will CIV6 be an advancement on CIV5 or will civ5 be essentially dumped and civ6 advances the classic style from civ 1-4
will it be a combination of the two?
Post what you would like to see and a couple of additions or subtractions. try to keep it brief to get a general idea.
personally i am a fan of civ4 but would not mind keeping the hexes and resource limits from civ5. I hope that a middle ground is found on unit stacking (say stacks limit to 3 or 4 on a tile and maybe more with a general) but i am against the one unit per tile thing. civ6 definitely has to have a better AI in all aspects and i want a return to the civ4 style interface which is to say it was much better organized, and allowed more control by the player without overwhelming or dumbing down to civ5 levels.
my question is what are people looking for that game to entail?
will CIV6 be an advancement on CIV5 or will civ5 be essentially dumped and civ6 advances the classic style from civ 1-4
will it be a combination of the two?
Post what you would like to see and a couple of additions or subtractions. try to keep it brief to get a general idea.
personally i am a fan of civ4 but would not mind keeping the hexes and resource limits from civ5. I hope that a middle ground is found on unit stacking (say stacks limit to 3 or 4 on a tile and maybe more with a general) but i am against the one unit per tile thing. civ6 definitely has to have a better AI in all aspects and i want a return to the civ4 style interface which is to say it was much better organized, and allowed more control by the player without overwhelming or dumbing down to civ5 levels.