loserforsale
Chieftain
- Joined
- Aug 23, 2012
- Messages
- 59
One thing I don't think has been greatly discussed (there don't seem to be any prior threads on the topic) is any new effects which existing wonders will have in BNW. The Colossus is known to have changed; the Eiffel Tower seems likely to change, given that its effect has been taken by Prora. The Kremlin is also known to have changed, though in that case we also know the effect (+50% tank production).
Some wonders (in particular the Louvre) will have slots for Great Works and Artifacts, which may replace some or all of the existing effects - indeed, given that the Uffizi seems likely to provide a free great artist, it seems unlikely that the Louvre will still give two great artists.
Some rule mechanics may cause subtle changes. For example, given that trade routes are now largely between civs and CSs, rather than between domestic cities, Machu Picchu could go in a number of directions - boosting food/production from internal trade routes, boosting gold from international trade routes, increasing the total number of trade routes available, or any number of other directions.
Aside from these, there are others that could fit in very well with the new mechanics from a thematic point of view. For example, it would make more sense for the Great Firewall to reduce tourism towards your civilisation than to prevent spying (though this is perhaps also more politically sensitive). Schloss Neuschwanstein currently gives happiness, culture and gold for each castle in your empire; it is not hard to imagine that it should give tourism for each castle.
With that said, I'll open the floor to discussion. Which wonders do you think are likely to change (apart from the known ones) and what do you think the new effects are likely to be?
Some wonders (in particular the Louvre) will have slots for Great Works and Artifacts, which may replace some or all of the existing effects - indeed, given that the Uffizi seems likely to provide a free great artist, it seems unlikely that the Louvre will still give two great artists.
Some rule mechanics may cause subtle changes. For example, given that trade routes are now largely between civs and CSs, rather than between domestic cities, Machu Picchu could go in a number of directions - boosting food/production from internal trade routes, boosting gold from international trade routes, increasing the total number of trade routes available, or any number of other directions.
Aside from these, there are others that could fit in very well with the new mechanics from a thematic point of view. For example, it would make more sense for the Great Firewall to reduce tourism towards your civilisation than to prevent spying (though this is perhaps also more politically sensitive). Schloss Neuschwanstein currently gives happiness, culture and gold for each castle in your empire; it is not hard to imagine that it should give tourism for each castle.
With that said, I'll open the floor to discussion. Which wonders do you think are likely to change (apart from the known ones) and what do you think the new effects are likely to be?