Zeleniy
Chieftain
Greetings!
First of all I want to thanks author about this incredible mod!
Now question: In xml file from Civ4, node consists of all posible subnodes. Here is an example (CIV4ImprovementInfos.xml):
Much of them have default values and i think better not to write a lines that rubbish a code.
In Orbis's xml files, rubbish lines not used, so I tried to clear files in my mode like this too:
<ImprovementInfo> <Type>IMPROVEMENT_LAND_WORKED</Type>
<Description>TXT_KEY_IMPROVEMENT_LAND_WORKED</Description>
<Civilopedia>TXT_KEY_IMPROVEMENT_LAND_WORKED_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_LAND_WORKED</ArtDefineTag>
<bGraphicalOnly>1</bGraphicalOnly>
<iAdvancedStartCost>-1</iAdvancedStartCost>
</ImprovementInfo>
, and get errors when start Civ. What should I do to fix a problem?
First of all I want to thanks author about this incredible mod!
Now question: In xml file from Civ4, node consists of all posible subnodes. Here is an example (CIV4ImprovementInfos.xml):
Spoiler :
<ImprovementInfo>
<Type>IMPROVEMENT_LAND_WORKED</Type>
<Description>TXT_KEY_IMPROVEMENT_LAND_WORKED</Description>
<Civilopedia>TXT_KEY_IMPROVEMENT_LAND_WORKED_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_LAND_WORKED</ArtDefineTag>
<bActsAsCity>0</bActsAsCity>
<bHillsMakesValid>0</bHillsMakesValid>
<bFreshWaterMakesValid>0</bFreshWaterMakesValid>
<bRiverSideMakesValid>0</bRiverSideMakesValid>
<bNoFreshWater>0</bNoFreshWater>
<bRequiresFlatlands>0</bRequiresFlatlands>
<bRequiresRiverSide>0</bRequiresRiverSide>
<bRequiresIrrigation>0</bRequiresIrrigation>
<bCarriesIrrigation>0</bCarriesIrrigation>
<bRequiresFeature>0</bRequiresFeature>
<bWater>0</bWater>
<bGoody>0</bGoody>
<bPermanent>0</bPermanent>
<iAdvancedStartCost>-1</iAdvancedStartCost>
<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
<iTilesPerGoody>0</iTilesPerGoody>
<iGoodyRange>0</iGoodyRange>
<iFeatureGrowth>0</iFeatureGrowth>
<iUpgradeTime>0</iUpgradeTime>
<iAirBombDefense>-1</iAirBombDefense>
<iDefenseModifier>0</iDefenseModifier>
<iHappiness>0</iHappiness>
<iPillageGold>0</iPillageGold>
<bOutsideBorders>0</bOutsideBorders>
<TerrainMakesValids/>
<FeatureMakesValids/>
<ImprovementPillage/>
<ImprovementUpgrade/>
<TechYieldChanges/>
<RouteYieldChanges/>
<WorldSoundscapeAudioScript/>
<bGraphicalOnly>1</bGraphicalOnly>
</ImprovementInfo>
<Type>IMPROVEMENT_LAND_WORKED</Type>
<Description>TXT_KEY_IMPROVEMENT_LAND_WORKED</Description>
<Civilopedia>TXT_KEY_IMPROVEMENT_LAND_WORKED_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_LAND_WORKED</ArtDefineTag>
<bActsAsCity>0</bActsAsCity>
<bHillsMakesValid>0</bHillsMakesValid>
<bFreshWaterMakesValid>0</bFreshWaterMakesValid>
<bRiverSideMakesValid>0</bRiverSideMakesValid>
<bNoFreshWater>0</bNoFreshWater>
<bRequiresFlatlands>0</bRequiresFlatlands>
<bRequiresRiverSide>0</bRequiresRiverSide>
<bRequiresIrrigation>0</bRequiresIrrigation>
<bCarriesIrrigation>0</bCarriesIrrigation>
<bRequiresFeature>0</bRequiresFeature>
<bWater>0</bWater>
<bGoody>0</bGoody>
<bPermanent>0</bPermanent>
<iAdvancedStartCost>-1</iAdvancedStartCost>
<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
<iTilesPerGoody>0</iTilesPerGoody>
<iGoodyRange>0</iGoodyRange>
<iFeatureGrowth>0</iFeatureGrowth>
<iUpgradeTime>0</iUpgradeTime>
<iAirBombDefense>-1</iAirBombDefense>
<iDefenseModifier>0</iDefenseModifier>
<iHappiness>0</iHappiness>
<iPillageGold>0</iPillageGold>
<bOutsideBorders>0</bOutsideBorders>
<TerrainMakesValids/>
<FeatureMakesValids/>
<ImprovementPillage/>
<ImprovementUpgrade/>
<TechYieldChanges/>
<RouteYieldChanges/>
<WorldSoundscapeAudioScript/>
<bGraphicalOnly>1</bGraphicalOnly>
</ImprovementInfo>
In Orbis's xml files, rubbish lines not used, so I tried to clear files in my mode like this too:
Spoiler :
<ImprovementInfo> <Type>IMPROVEMENT_LAND_WORKED</Type>
<Description>TXT_KEY_IMPROVEMENT_LAND_WORKED</Description>
<Civilopedia>TXT_KEY_IMPROVEMENT_LAND_WORKED_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_LAND_WORKED</ArtDefineTag>
<bGraphicalOnly>1</bGraphicalOnly>
<iAdvancedStartCost>-1</iAdvancedStartCost>
</ImprovementInfo>