After hearing about the hex tiles I had presumed they'd make it so all tiles within a radius of 2 around the city would eventually be workable (is that the right term?) by the city.
However after hearing about the fact that your city radius/workable tiles increases by at a rate of a single tile that you can actually choose, and then looking at the below screenshot:
http://www.civfanatics.com/gallery/showimage.php?i=2766&original=1&c=36
It seems that you might be able to have workable tiles further out than just a radius of 2.
There are a few possibilities though, in that screenshot the yellow/red border could just be a cultural border and not a city border - althoug I don't think this is very likely just considering the mechanics of how you expand the workable city tiles now. What do the yellow and red lines even mean? are they just a single line or is it the joining of two different boders? (Cultural and workable city tiles.)
Anyhow, if it's one thing I've always wanted in my civ games that's been lacking it's to have cities with a LOT bigger workable tiles.
Thoughts/opinions/hopes?
However after hearing about the fact that your city radius/workable tiles increases by at a rate of a single tile that you can actually choose, and then looking at the below screenshot:
http://www.civfanatics.com/gallery/showimage.php?i=2766&original=1&c=36
It seems that you might be able to have workable tiles further out than just a radius of 2.
There are a few possibilities though, in that screenshot the yellow/red border could just be a cultural border and not a city border - althoug I don't think this is very likely just considering the mechanics of how you expand the workable city tiles now. What do the yellow and red lines even mean? are they just a single line or is it the joining of two different boders? (Cultural and workable city tiles.)
Anyhow, if it's one thing I've always wanted in my civ games that's been lacking it's to have cities with a LOT bigger workable tiles.

Thoughts/opinions/hopes?
