remconius
Deity
I built the first GOTM in the map editor to do some testing. So I played Romans (fishing/mining) on Noble. I tried two scenarios:
1. Build warriors until you hit 3, then worker and settler.
2. Build worker first, then warriors and a settler at 3.
Scenario 1 - Grow to size three first
I built 2 warriors before switching to worker/settler production. I used my worker to chop two forests and had the settler by 2600 BC. I could focus on an early religion and founded Hinduism.
Scenario 2 - Worker first
Built worker first and researched bronze working (chops). Then I used the worker to do two chops. This quickly finished my first warrior (19 turns instead of 15) and helped settler production when I hit size three. The worker also built several improvements.
Results at 2480BC
Science:
Both scenario's had Fishing, Mining (traits) and researched agriculture, mysticysm, Polytheism, Bronzeworking. Scenario 2 also had Masonry.
Sceanario 1 had completed Hinduism early and followed by bronzeworking and farms.
Scenario 2 needed Bronze working for chops asap, and didnt get Hinduism till 2600 BC, but it did have masonry, so was in good shape to get judaism in case hinduism was missed.
Production:
Scenario 1 had produced 3 warriors, 1 worker and 1 settler. The settler was produced in 2600BC.
Scenario 2 had produced 4 warriors, 1 worker and 1 settler. The settler produced in 2480BC.
Improvements:
Both Scenario's had chopped two forests, but Scenario 2 had a gems mine, corn farm and grass farm, so in much better shape.
Conclusion:
Scenario 1 had early religion, but was trailing one warrior, one tech and three improvements.
Scenario 2 seems better. You need bronzeworking for chopping forests and agriculture. Then you can focus on religion. But you got improved city tiles very early which helps science (masonry), producion(warrior), and growth.
*goes off to try early settler strat*
1. Build warriors until you hit 3, then worker and settler.
2. Build worker first, then warriors and a settler at 3.
Scenario 1 - Grow to size three first
I built 2 warriors before switching to worker/settler production. I used my worker to chop two forests and had the settler by 2600 BC. I could focus on an early religion and founded Hinduism.
Scenario 2 - Worker first
Built worker first and researched bronze working (chops). Then I used the worker to do two chops. This quickly finished my first warrior (19 turns instead of 15) and helped settler production when I hit size three. The worker also built several improvements.
Results at 2480BC
Science:
Both scenario's had Fishing, Mining (traits) and researched agriculture, mysticysm, Polytheism, Bronzeworking. Scenario 2 also had Masonry.
Sceanario 1 had completed Hinduism early and followed by bronzeworking and farms.
Scenario 2 needed Bronze working for chops asap, and didnt get Hinduism till 2600 BC, but it did have masonry, so was in good shape to get judaism in case hinduism was missed.
Production:
Scenario 1 had produced 3 warriors, 1 worker and 1 settler. The settler was produced in 2600BC.
Scenario 2 had produced 4 warriors, 1 worker and 1 settler. The settler produced in 2480BC.
Improvements:
Both Scenario's had chopped two forests, but Scenario 2 had a gems mine, corn farm and grass farm, so in much better shape.
Conclusion:
Scenario 1 had early religion, but was trailing one warrior, one tech and three improvements.
Scenario 2 seems better. You need bronzeworking for chopping forests and agriculture. Then you can focus on religion. But you got improved city tiles very early which helps science (masonry), producion(warrior), and growth.
*goes off to try early settler strat*