Worst Case Yet of DISAPPEARING IRON

Status
Not open for further replies.

Cruiser

Chieftain
Joined
Jan 15, 2002
Messages
58
I've established my English civ next to two others and am desperately sending out galleys to locate iron having already reached the Iron Working advance.

I very fortunately find an unoccupied island - rare in Civ III :( - with iron!

I send a settler, workers, and military. I build the town next to it and start in on a harbor so I can start building sworsdmen.

The workers soon build a road on the iron tile, that about seven turns before the harbor of this '1' town is completed.

Now get this. . .

Two turns BEFORE the harbor is finished. . .yep, the iron is exhausted!! :crazyeyes

With that I ended the game, went in the Editor, and made all resources permanent.

It's a frigging joke Sid's system.

That iron tile was not connected to any trade network - unless you consider a road to a '1' town that had built nothing and was working on a harbor is a "trade network".

I have also had a single iron tile supply that resource for the building of scores and scores of iron-requiring units for an entire game and never run out.

The actual drain on a resource must be taken into account for its depletion. Otherwise, many will do what I did - make them all PERMANENT.


Patch this one, too, Firaxis. :mad:
 
Wow!!!!! You are just all over the place. Why don't you try posting in the suggestions thread and maybe bunching your &^*$@ complaints together instead of constantly spamming. Every civ has to deal with the same resource problems. Stop whining please!!!
 
Hey chump, keep personally attacking the poster with your lame BS instead of ADDRESSING THE PROBLEM and the ILLOGIC of Civ III's system.

Or perhaps you want to be the official Firaxis Shill on this site?

What happened to my iron ruined an entire game and therefore wasted an entire afternoon of my time. It is unacceptable. I didn't wait five years and pay forty bucks for this.

And if every civ has the same problem that doesn't make it sensible or right.
 
Hey chump, keep personally attacking the poster with your lame BS instead of ADDRESSING THE PROBLEM and the ILLOGIC of Civ III's system.

Maybe because "addressing" the problem isn't any good if you're just "addressing" it to be annoying instead of posting in the proper thread for it. Chump.

What happened to my iron ruined an entire game and therefore wasted an entire afternoon of my time. It is unacceptable. I didn't wait five years and pay forty bucks for this.

Well, there's your problem. You just don't have what it takes to hack it in civ3. Most players can still play and win even if they don't get iron early on. Just defend and wait for later times where it is unnecessary. Adjustability is something that makes a great civ player and is obviously something you lack.

P.S. I do not wish to continue this conversation on this waste of space you like to call a thread.
 
To Cruiser and Gonzo_for_Civ:

Both of you are flaming each other, and over a trivial reason. I suggest you stop, and this is a warning, or I may just have to report you both to a Moderator, who will treat you more appropreatly. So end your bickering right now.
 
So end your bickering right now.

Look: I've done just that.

P.S. I do not wish to continue this conversation on this waste of space you like to call a thread.

Thanks for your concern Ohwell :)
 
Status
Not open for further replies.
Back
Top Bottom