Worst Sid Meier Game EVER?

Is this the Worst Sid Meier game ever


  • Total voters
    87
  • Poll closed .

Divi Filus

Chieftain
Joined
Oct 27, 2005
Messages
55
I have NEVER shelved a Sid Meier Game after 4 weeks of playing... (even Railroads I still play 'once in a blue moon')... and I have played a Sid game ever week of my life since the original Civilization came out...

BUT now, Colonization II has been deleted from the hard drive (for reasons many of you have already written about on these forums), so I am wondering...

Is this the worst Sid Meier game ever?
 
Of those 3, i've been fortunate enough to have only played Col2
Still, it's definitely the worst of all the others i've played!
 
Railroads was a total disaster!
 
Yeah. SimGolf was a blast for about two weeks. With Dale's patch its possible to have enjoyable games of Colonization. But Railroads... That was barely a game. I think I accidentally beat it on the hardest level my first or second time without realizing it.

I played Railroads for approximately three days before it got shelved. And by shelved I mean I don't know where the disc is.

P.S. - Sid actually designed Railroads. That's what makes it scary. Sid Meier's Brainfart.

P.P.S. - Colonization EASILY earns most disappointing game though. I've waited nearly a decade and a half for this.
 
I have only played civ3, civ4 and smac. Of the the 3 civ3 was pretty tedious after a short time but the other 2 (smac and civ4) are way better than any other games by anybody ever.
 
Worst Sid game ever was Dinosaurs. So bad it never came out. :D

For me personally I have to say Gettysburg. Sid + Real-time = :nono:

I pretty much agree about Gettysburg; Sid Meier should stick with turn-based games. Still I did have some fun with the game. I never ground my teeth with frustration or irritation when I played it.

I liked Civ III. I've been thinking of digging it out and playing it again, despite the annoyance of having to build so many cities in the early phase of the game.
 
I LOVED Gettysburg. I still love it and will occasionally play it still. I rank it higher than Alpha Centauri :)

And I thought Civ3 was a big disappointment. In hindsight I treat it as the designers doing prep work for the masterpiece that is Civ4.
 
vanilla colonization is very diappointing but at the moment with patchmod, AoD2, LooF ...

I think we've made it playable. Disappointing that the designers didn't pick up on issues so blatant, and rely on a community to fix ... but I guess thats economies of scale in action for you
 
I really did like this game. I played it a few times and enjoyed it. Definately a good entertainment value at twenty something dollars. I would have preferred something a little more meaty, but it was a good tight little game. A proper Colonization remake is still needed however. By that I mean something better than the original.
 
Railroads! is the worst but Colonization as delivered is the most disappointing game owing to the greater anticipation after waiting over 10 years. The best developers /designers must have left after CIV IV
 
I played two games of CivCol and had enough. Need I say more?
 
I LOVED Gettysburg. I still love it and will occasionally play it still. I rank it higher than Alpha Centauri :)

And I thought Civ3 was a big disappointment. In hindsight I treat it as the designers doing prep work for the masterpiece that is Civ4.
Civ 3 does have quirks that seem alot bigger after coming back to after playing Civ 4. the default terrain art is too dark for my taste, there is no way to know battle odds in advance other than running a separate calc program, and the graphic display of resources in a tile can not be turned off and on to rapidly decide on settlement spots. on the other hand Civ 3 is much less CPU and graphics intensive and I personally feel it is easier to introduce folks to the Civ series using this one. (Civ 2 is too outdated.)

Surprisingly Civ 3 can be modded to behave "kind of like" Civ 4 substituting various gov choices for the Civ 4 civics (see Civ 3 Test IV Time mod link in my sig)

I had no playability problem with the new Sid Meier's RR game, it just lacks any real strategy. it does create pretty pictures of railroads

I like the old 1994 Colonization, but the clunky outdated interface finally got me to give up on it. (I did not start playing it until about 2005.)

the new Colonization is not so much "broken" as a "why bother?" type of concept. the Civ 4 interface promises a similar exp to Civ 4, but the objective of achieving victory in the WoI means gameplay is vastly different from Civ 4 - no tech tree, no advantage to large number of settlements or rewards to careful planning of tile use or defense. Civ 4 Col is all about "gaming" the rules to find out to successfully win the WoI as soon as possible, even if this leads to nonsense such as settling one square away from an Indian port, disarming yourself to sell the natives your guns and muskets, and putting off military purchases so as to reduce the size of the REF

to meld Civ 4 and the original Col would have meant adding a tech tree to Col and having an active reason to conquer the other Europeans other than recycling their stuff into your own. I also find the whole concept of the REF outdated. I look forward to a mod of Civ 4 Col that uses its engine to create a more satisfying update to the original 1994 Col. as it stands it takes way to much resources to make the dragoon unit (basic advanced unit) considering it is not disarmed as in the 1994 Col, but killed if it loses a battle (as in the Civ series)

I am NOT however prepared to say this is "Sid's worst game ever". it is quite playable out of the box, but I am sure quite confusing to a Civ 4 player unless they have played the 1994 Col at some point in the past

the game is not so broken that it is a no brainer to win, even with general guidelines on how to do this. I tried to follow the instructions of the poster who said he won in 40 turns on the hardest setting, but that post assumes you are intimately familiar with all the gameplay details - which apparently I was not. (at least I beat the French!)
 
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