Gooblah
Heh...
- Joined
- Jun 5, 2007
- Messages
- 4,282
I can think of a strategy right away:
Spoiler :
Build Warriors until Fishing is researched. The 1 pop will become 1 Citizen specialist, providing an extra hammer and cutting Warrior build time to 15 turns (normal speed). You should have the 3rd Warrior done 5 turns after Fishing. Continue research to Sailing, and start working the coast tiles. Spam Work Boats until the resources are taken, then use the extra food to support Citizen specialists. Research path should focus on getting to Masonry, Metal Casting, and Optics. Calendar can be handy, as it'll point your ships into the right direction post-Optics. Next, grab Astronomy and pack 2 Settlers and a military unit onto a Galleon. Settle some unclaimed land.