troytheface
Deity
- Joined
- Mar 26, 2002
- Messages
- 3,262
Like many of these polls relativity/personal preference almost negates
the question. (in so far as "best"/"worst")
The op's "I did not include Preatorians or Redcoats because they are obviously not the worst" or some such statement precludes the player that likes challenging themselves and having fun with immersion.
I do not use Rome or Britian because the idea of a UU with simply more power is-to me- trite as oppossed to a unit that i may have to use some thought and finesse' to utilize it. (and, yes, i know, it ain't rocket science no matter which one you choose) -
I automate workers to see if i can win at a high level using "freed" workers.
I aim for Scientific Method so they will build forest peserves not build Lumbermills if you hit Replaceable parts first.
I like the graphic of the Jaguar much more than the "fast worker". Ect.
By the way, on a different note- i never played a mod before and i loaded Quueg's "CTS" module. Question- do you think a rifleman that starts with Moral and Drill 1 is overpowered?
the question. (in so far as "best"/"worst")

The op's "I did not include Preatorians or Redcoats because they are obviously not the worst" or some such statement precludes the player that likes challenging themselves and having fun with immersion.
I do not use Rome or Britian because the idea of a UU with simply more power is-to me- trite as oppossed to a unit that i may have to use some thought and finesse' to utilize it. (and, yes, i know, it ain't rocket science no matter which one you choose) -
I automate workers to see if i can win at a high level using "freed" workers.
I aim for Scientific Method so they will build forest peserves not build Lumbermills if you hit Replaceable parts first.
I like the graphic of the Jaguar much more than the "fast worker". Ect.
By the way, on a different note- i never played a mod before and i loaded Quueg's "CTS" module. Question- do you think a rifleman that starts with Moral and Drill 1 is overpowered?
