That does not mean that the score formula is well balanced for other victory conditions, but it's another story ... I just wanted to react to your words that are erroneously insulting for people playing for score.
Oh my!

I was not intenting to insult anyone with my reference to real winners and real talents, other than to acknowledge that there are many more talented players that I who are lower on the list ranked by score. I see that my choice of language was misleading, and I apologize to anyone who felt is was a criticism or insult to them.
Particularly with the way that an inefficient domination victory can post a huge score compared to other victory types and even more efficient domination wins, I was mainly reacting to the fact that in my case "finishing 19th" does not mean, in terms of relative skill, what a high finish in most other arenas does. I surely can't say I was the 19th best player in the competition, or even that I played the 19th best game. But I had the 19th highest score. A fundamental disconnect. That is all I meant.
Don't get me wrong, I did have fun seeing how high I could run the score, including an end gimick of taking 5 cities at once in one turn just before I tripped the land limit.
I agree that playing for fast military victory is easier than other victory types in that there are perhaps fewer game nuances to account for. But to achieve these very fast (175 BC!) requires incredible efficiency in builds, research, and tactics (just enough troops), something I have not yet mastered.
I think that within any victory type, a faster victory should generally reflect a more skillfully (i.e. efficiently or elegantly) played game (I could be wrong here, as I have little experience with non-military wins). I can't see how it can be argued that wining later takes more skill. Winning early usually means winning small (or at least relatively small), and it seems that winning later and bigger is more rewarded in score, except after 1800 or so when the lateness factor starts to overcome size growth.
To the extent that very fast military victory will always be faster than very fast culture or diplomatic (or space for that matter), then we really can't compare across victory types in any meaningful way. Which is why we have the type-specific awards, which are based on speed.
Don't mean to rehash or reopen an old debate, but felt I needed to explain myself given any perception of an insult.
dV