WOTm 07 Final Spoiler

ainwood

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WOTM 07 Final Spoiler



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How did you fare in this game? The difficulty was relatively high, but the map was designed so that a well thought-out strategy shoudl allow you to compete, if not win.
 
For the first time in a long while I won't be submitting my game. It started crashing repeatedly in the 1300s, so much so I was afraid I'd be suspected of cheating.

That's only part of the reason I'm not submitting. There's also the fact that all of these crashes were taking place as first Shaka and then Alex and his vassal Caesar invaded my territory. I was going to lose. And while I've submitted losses before I decided this time I'd rather just throw in the towel, and start in on GOTM17. :)

For what it's worth, my game went OK up until the dogpile at the end. I scouted north of the start and settled in place. I had considered moving my settler SW onto the plains hill, and certainly rued my decision not to do so. But really, the start spot wasn't half bad, especially as a GPP city, which is what I ultimately used it for.

Like most folks I concentrated on getting Immortals out in force as quickly as possible. I didn't do an especially impressive job there. My second city, built before I discovered AH, turned out to have Horses (to go with Gold, Gold, Fish, and shared Wheat). I probably shouldn't have bothered with building a third city, which I sited near the Copper east of the start.

My first war went merely OK. I chose Caesar as my target. He'd expanded across the mountains and was my closest neighbor. I was hoping to cripple him before he had Iron and then turn my army against someone else. I was able to take his closest city easily, but Rome was always just a little too tough for me to crack. After one failed attempt, I fanned out and did a lot of pillaging, and razed what would have been Caesar's Iron city. Then I regrouped for another strike on Rome when Caesar foolishly moved a stack of Archers away. It came agonizingly close. In the end he had one Archer with maybe .5 health, and I had a handful of even more damaged Immortals (two retreated at "0.0"). Next turn he was back to three Archers in the city and I called off the war.

The Roman war did brought me one really nice city, and it put Caesar securely into last place for the rest of the game. But it didn't bring in nearly enough in territory and pillage to justify the cost. By the time it was over I was in no position to attack anyone else. I was going to have to play peaceful. But I did send my few remaining Immortals to raze a barbarian city north of Persepolis. Those barbs had kept Hannibal out of that area and I was able to build three more cities up there.

My plan was now to play for a Diplomatic victory. The situation was not unfavorable, in that all of the biggest civs had good relations with each other and with me. Shaka and his friend Caesar were the odd men out. So in theory all I had to do was avoid trading with those two, and I could be friendly with all the biggest, most powerful, and highest voting civs.

So that's exactly what I did, while beelining to techs I could trade. I lightbulbed Philosophy first, and made some good trades for that. After that it became harder, because Hannibal consistently beat me to everything. And because Alex and then Ramses soon started to fear I was becoming too advanced. Which is very frustrating to hear when they have 6-8 techs you lack, to the one that you have to trade them. By the end of my game Saladin was the only civ trading with me. But I had a Great Engineer in the bank, and I was on track to get Mass Media at or before the time anyone else did. So that aspect of the plan was working.

The big problem was my pathetic military. Beelining to Mass Media, having a hard time tech trading, and lacking Iron meant that I was fielding Mustketmen and Catapults as my best units when everyone else had Rifles and Cavalry. Still, when Shaka declared on me in the early 1300s I thought I might hold out. He wasn't much bigger than me, and his Cavalry couldn't take out my City Defender Musketmen. But then Alexander, declared on me as well (several times, actually, since it kept crashing my game). He was Pleased with me, but I'd probably set myself up for this when he'd been at war with Rome not long before. He razed a city and left some land open, where I promptly built. Then I used a Great Artist to expand my borders, impinging on the territory of Greek-held Rome. Then again, maybe he would have attacked anyway. I'd done everything I could to make him happy, but that's no guarantee of safety with Alexander.

Alexander was the world's military and population leader, and he was well ahead in military technology. His invasion stack was roughly the size of my entire army. So I'm quite sure he'd have had his way with me had I cared to continue the game. :)
 
At 700 AD, I realised that it was not possible for a cultural victory, so I switched to Diplomatic. During the race, I captured a city from Shaka and Hannibal each. I got the votes from Ramesses and the Romans at first vote.

Thanks to the admins for a fun map :goodjob:
 
Recap

From the first spoiler. I settled in place and was happy to have survived to 500 AD with 5 cities.

The Pride

I was actually doing a bit more than surviving on my first ever Immortal game. I managed to settle into a nice pattern of researching unpopular techs and selling them for loads of cash. My small empire meant minimal maintenance costs. :king:

The Masterstroke

The only problem was how to defend myself against all those powerful civilisations around me. The pinnacle of my genius came when I aligned myself with the three big Hindu empires of Augustus, Alexander, and Saladin. I sealed my security by signing a defensive pact with Augustus, the then top dog. :deal: This meant I was safe from all but Ramesses and Hannibal and I had the backup of the others if anything went wrong. This tactic is otherwise known as the “New Zealand Gambit” as it is identical to the non existent military strategy of my home country. :cool:

The Fall

La la la, I am so clever. I might even be able to push for a diplomatic victory. Especially after settling a nice little sixth city. So, what went wrong? A blunder, of course. Dazzled by my own brilliance, I failed to notice two things. First, Augustus inexplicably converted to Confusicianism, thus severing his spiritual ties with Alexander and Saladin. Second, Saladin was a vassal of Alexander. If I had noticed this, I could have changed my tactics accordingly. But I didn’t. So when Alexander declared war on Augustus in about 1616AD, the house of cards came crashing down. The defensive pact kicked in, and suddenly I was at war with Alexander AND Saladin. It was infantry vs immortals and it was all over by about 1700AD. :cry:

Conclusion

I enjoyed this challenge a lot, even though I was not really up to it. The biggest lessons I learnt were:
1) Don’t always settle in place on human designed maps
2) Pay closer attention to diplomacy, especially if that is the keystone of your defensive strategy.

Looking forward to the (free – hooray!) GOTM 17 which now seems like a complete Monarch cakewalk compared to this Immortal nightmare.
 
My first write-up here told the story of how we reached 500AD staring into the abyss.
Now for the story of our fall. :(

Saladin had just mounted an attack through the pass in the gold mountains beside Pasagardae. His advance force consisted of horse-archers and chariots, while behind them a contingent of crossbows, catapults, pikes and swords streamed north.

As we raced every available defender over to Pasagardae, Zulu swordsmen took advantage of our absence and jumped on our copper mine.

I managed to get peace with Shaka by paying him good amounts of gold, plus Literature. Saladin, however, was not going to be put off.

590AD, and Pasagardae fell.

Since this was effectively game over anyway, I decided to give Saladin our other remaining city – Susa – for peace.

We now sat there in a kind of living death. Only our capital remained. It all fell quiet.

Taking pity, Caesar (always a friend) gifted us horse-riding. :pat:

I could see that Hannibal might attack soon. He got annoyed at us and cancelled OB.
However, nothing really happened for year after year.
We got a Gt Scientist (Faraday) who taught us mathematics. Whoo.

In this manner we crept through to 1100AD!
At that point, however, it all collapsed.

Shaka decided he hated us and would like to wipe us from the map.
Since I knew this would be the end, I didn’t mind answering Hannibal’s call to join him in a war against Egypt. It meant nothing.

For several turns we defended Persepolis as best we could – whipping units until we could whip no more. We defended wave after wave of attacks from 1100 until 1166.

At that point I could stand no more, and in an attempt to put and end to it, all of my forces leapt out at their attackers! Strangely, it went quite well and we won more than we lost! However, we had virtually no units left now. The end was inevitable.

In 1172, Persia suffered a conquest defeat at the hands of the Zulu. How ironic, that it was the only civ I had gone out of my way to attack (seeing that they were the weakest of our rivals at that time) that finally grew up to be the ones that put and end to us.
 
I did ok after my initial rush but I rushed the wrong opponents :( I rushed Saladin then Alex, later conquered Alex who fell to a dogpile (I bribed Ramses in, and Augustus just dogpiled), then took on Shaka after Augustus declared war on him and finished Shaka off. Hannibal was left to his own devices for much of the game and he never warred with anybody = he had a massive endgame stack of cavalry and cannons that nobody could touch. He also had -4 "you declared war on our friend" so I only got him up to pleased till he adopted free religion. He was cautious after that so I got worried whenever he had his hands too full.

I was originally thinking that I could pull off a late domination victory but I later realized that Augustus had a much larger army than I suspected, and my production was terrible. So I started researching furiously towards MM and luckily popped a GE before I finished researching it. I finished the UN in my iron works city in a few turns, and then checked the first vote. Augustus abstained, Hannibal voted for himself, and Ramses (my favorite buddy at +20ish) voted for me. I basically needed to grow myself and eliminate Augustus to win diplo so I continued to war with Augustus in increments, bribing Ramses in each time. Hannibal jumped in for a dogpile once or twice but I bribed him off each time after he took one city (to absorb Augustus' stacks but to prevent him from taking more cities).

Eventually, Ramses and I conquered the last of Augustus' cities, who vassalized to Ramses on the turn that I won diplo. Looking at my finishing graph, I had actually managed to catch up to Hannibal's production by the end - I suspect I may have been able to pull off a very late spaceship victory if I had kept on playing without the diplo shot. But it wasn't pretty as Hannibal had jet fighters flying around towards the end of the game, while I didn't even have flight! :lol:
 
In 500 Persians are researching for space victory. Saladin and Alexander defeated by Cyrus. Augustus and Ramesses are friends and Hannibal and Shaka are not friendly.

Shaka is weak and hostile. He has 2 towns in jungle east of our capitol, then comes Roman lands and then Zulu core towns along east coast. I decide attack Shaka in 665 and capture first town: kwaDukuza. In 785 capture uMgungundlovu. Now I have Zulu jungle towns and make peace with Shaka in 815.

Roman culture very strong and annoying. I build synagogues, stupas, academys and hermitage in border towns. Also 2 great artists for culture bombs. Still uMgungundlovu joines Augustus in 1148 :( . But Carthagian Avar joines Cyrus in 1244 :)

In 1214 Hannibal hates Ramesses so much he declares war. They fight 3 centuries and Ramesses is losing. In 1526 they make peace and Ramesses becomes vassal to Augustus. Hannibal and Augustus now very strong.

All the time I seek great scientists, but small other gpp make other great people. I get 2 artists (culture bombs), 2 scientists (academy Athens and lightbulb), 2 prophets (2 shrines) and 3 engineers (1 from fusion, 2 become specialists and 1 help with liberty statue).

In 1700 Augustus tired of Shaka and Shaka dead in 1709. Now only 4 nations left. Augustus and Hannibal strong and research fast. They also built most wonders. Persians can build statue of liberty (1484) and space elevator (1766). In 1715 Persians make Apollo program and in 1821 Cyrus in rocket:king:

Much thanks to civfanatics people for the very pleasant game :goodjob:
 
I left off at 500AD in a stronger position than I thought I would have, but still precarious.

I had already knocked off Saladin and Alex early on, and fought against Caesar, razing 4 cities and depleting him, then sued for peace.

By now I was way behind tech-wise and had a poor but functional economy. I hunkered down to build and catch up. I was worried that Shaka (who was annoyed with me for warring with Caesar) would DOW me, so I also started to rebuild my military, too.

A small surprise came when Shaka actually DOW'd Caesar. Then Shaka asked me to convert to Hinduism, which I elected to do. I already had Hinduism in all cities and had the holy city. Both Shaka and Caesar were hindu, Hanibal and Rameses were not, but I figured they were mild mannered enough not to mind. So I converted to placate Shaka.

A few turns later, Shaka asked me to join in on Caesar. I still didn't have Cats but I could see that Shaka did, so I decided to join in (I really wanted Rome for the Pyramids). I figured I'd let Shaka bombard the cities, then I'd sneak in and take them. Well, I waited around Rome for ages waiting for Shaka to bombard, but he never did. Caesar has Praetorians (with Generals) and Longbowmen in Rome and I only had swords and axes and immortals, so I dared not attack. I was building military for a good while. When I had a sizeable force I wandered East a little and destroyed one of Caesar's less defended cities, leaving him with only one other beside Rome. Then the faithless Shaka (I hate that guy) made peace with Rome after having done nothing but pillage terrain. I decided to do the same, but marched my troops back towards Rome to my home territory first to avoid getting them trapped on the wrong side. As I was passing Rome, I noticed that Caesar had moved almost all of his troops out of Rome to fortify his secondary city, so I threw my all at him and finally took it. Then I sued for peace.

By around 1400 I was at the peak of my empire. I had my original 2 cities, 3 captured capitals and sundry other cities that I'd captured or settled later.
Unfortunately I was really far behind all the other players Techwise and had a very poor economy.

My heyday didn't last too long. Sooner than I would have liked, mild mannered Rameses attacked me and took one of my two religious capitals. He could have wiped me from the planet - he had Cavalry and Grenadiers to my pikemen. Luckily he didn't really dislike me, so I managed to buy peace from him by giving him another city. So he got two cities - It actually left me better off economically, and Ramese became my friend after that.

I ploughed on, spreading my religion and doing what I could. I tried for the UN but Hannibal built it way before me. It was way too late for cultural, so I had no way to win - only survive.

But peace was not to be - Faithless Shaka, who had one been my best friend declared war on me. I managed to bring Ramases in to protect me, but by the time he managed be effective Shaka had raised or captured all of my cities except 2 (including my Hindu holy city and he razed my former cap city, Persepolis). After all that Rameses a mere one city from Shaka and Shaka became his Vassal. I've never seen a civ with as many cities as Shaka had become a vassal to anyone before, but he did. So peace came at last.

I spawned a few settlers to build some new cities on the ruins of my old ones and hung on to see how the game would end. The diplo votes were between Rameses and Hannibal. Rameses would have won a diplo victory for sure, but the nutbar never called for one. Instead, he wasted time calling for votes on Free Religion (he was the only powerful civ who still had a religion, which he was then forced to change. Idiot). He squandered an oportunity for sure, because with me voting for him and Shaka as his vassal he would surely have won.

Evenutally Shaka broke free of Rameses and probably would have attacked me, but in the 1876 Hannibal finally got his space victory. Thank Vishnu!

Lesson's learned - Well, to be honest I think I'd have to play this one through again. My biggest mistake was probably over expanding and killing my economy, but also maybe I should have been quicker off the mark in my attacks on people. Would be interesting to try for an Obermot style victory, but I think I still have a long way to go.

Thalaba
 
I wrote my entire spoiler in the first one...went a couple hundred years past the cutoff date, but it only took 2 sentences to sum up those years.

I made some stupid mistakes that I hope to correct next time, I was surprised to see that if not for my numerous tactical and strategic errors, I could have had a good shot at winning this game.
 
I was also surprised at what I managed to achieve in this game, purely because I paid much closer attention to what I was doing than I normally do. But for my horrible blunder with the Augustus defensive pact, who knows where I might have ended up?

Well, I suppose I could easily answer that by replaying it now, but alas, Alexander awaits impatiently in the next GOTM.
 
I'm bummed because I'm going away for a week and I'm not going to be able to finish this game. One thing that was really interesting during the game was having people become vassal states right as you are killing them off so that you now are at war with someone new (and likely the most powerful AI).

It happened twice to me and really made the game tough, but I still think I could have pulled out something with more time. Or maybe not because I'm fairly behind in techs.

That aspect of Vassal stinks! But this was a fun map! Interesting twists.
 
84k domination victory in 1770

Unlike almost everyone else who were doing very well or had won by 500 AD (judging by the first spoiler thread), I actually settled 1E of the starting spot to give me me access to 4 or 5 grassland/hill squares, for a classic production capital.

I built worker, warrior, warrior, settler and settled on the obvious double gold/clam/horse square second and my third city was on the coast to the northwest, a purely cottage spam city with virtually no production.

Like almost everyone I started pumping out the immortals asap, with the only building built at the start being barracks in all 3 cities. Unlike almost everyone else, I headed north and attacked Carthage as he was a) the biggest civ at the time b) he had Hinduism and c) he seemed to have only archers.

The war was largely successful and by 1000 BC I had all but 2 of his cities. Because of war weariness I was forced to peace. 10 turns later, as I was trying to finish him off, I got an unbelievably bad run of luck where I lost almost my entire force of 12 veteran immortals taking his 40% defence town on a hill with 3 archers. He had founded 2 new cities by now and I had no hope of taking them with my severely depleted army. I had captured his great lighthouse and his Hinduism founding city anyway, so I was happy to raze a few outlying cities then peace him for some gold.

...Which is when Saladin declared war on me. He had axemen, so my depleted army of immortals was of little use. However his army was also pathetic so he couldn't take any of my cities either. Since Carthage had iron, I was able to slowly build some axemen and swordsmen to kick him off my lands, while I built the much-needed infrastructure of libraries and granaries in my main cities.

The war with Saladin would last another 1000 years or so. Since he did the declaring, I wasn't suffering war weariness from it for much of the war so I had no reason to peace him. During this time I shored up my economy, got to currency first (and reaped the benefits that brings), spread Hinduism to all my cities and built the shrine by using a priest specialist. Shaka and Rome were both Hindu during this period and by trading aggressively with them I was able to keep up with tech.

At around 500 AD I got up to macemen and upgraded a handful of my old units to macemen and took most of Saladin's lands with those and catapults. His lands were quite vast by this stage and it took until about 1000 AD and knights before I convinced him that he should bow down and be my vassal.

This put me up to second in score after Greece, who during this time was busy harassing Egypt with occasional wars. Shaka had fallen behind the pack so he was my next target. A quick war with macemen, knights and catapults wiped him out, putting me up to first in score.

Unfortunately, Rome had during this time decided that he'd like to be Christian instead. He had an army noticeably larger than mine and was also a few techs ahead and had stopped trading because of religious differences. Carthage had been sweetalked into becoming Greece's vassal. The weakest next opponent was then Egypt. I take a breather, trigger a golden age and build a lot more siege weapons.

At around 1200 AD, I take advantage of Greece declaring a fresh war on Egypt to do the same. Little did I know, things were about to turn dicey. After taking 2 of his medium-sized outlying cities, I was beaten by 1 turn by Greece to taking Egypt's capital. The turn after this, Egypt agrees to becoming Greece's vassal! This was when he still had about 8 cities of population 6-8 left and he still had one pretty decent stack of units left.

Now I was stuck between a rock and a hard place. Greece's army was about 50% bigger than mine, and on top of that he had Carthage and Egypt as vassals, who together had about 3/4 of my army. Alternatively, I could spend 15 turns or so marching to the other side of the map to take on Rome, who had 15% bigger army than mine but were already a handful of techs ahead. It was too late to switch to cultural or diplomatic victory...

So I bit the bullet and decided to go for Greece. I upgraded all my knights to cavalry and macemen into grenadiers. Greece had around 20 units stacked in the former Egyptian capital, and the turn before the rebellion period ended, I declared war and took out this stack. I decided to not bother trying to hold the city after killing the stack, and retreated back to another city that had 40% culture defence.

For the next 30 turns or so, I was running 10% science and 40% culture while sitting back absorbing attacks from 3 fronts. At the end of it, I took a small Greek city and peaced. The net result was that Greece's army was now merely about 25% bigger than mine, but more importantly, his vassals now had much smaller armies.

10 turns later, in about 1500, I declared war again, and found that I had to run 60% culture just to keep my people happy. My 3 stacks of 20 units of cavalry/riflemen/grenadiers/catapults/trebs eventually took out both of Greece's vassals. I also took 2 of Greece's outlying cities, but he soon turned up with a dozen cannons and totally destroyed one of my stacks. I took the hint and peaced.

Putting science back to where it belongs, I trigger my second golden age and beeline for infantry. By the time the 10 turns are up, I've upgraded about 30 of my grenadiers and riflemen into infantry. Redeclaring puts me back into 70% culture mode, but oh well, the game was won by that point. Though Greece's army was still roughly my size, there was no way his riflemen and cavalry were going to compete against my infantry.

At the time of victory, Rome had twice my power on the power graph. Good thing the domination victory condition says nothing about a requisite military size eh? ;)
 
After spending like 2 weeks of playing this GOTM, going at it like 4 times, and then after loosing thinking what i schould do better, i had a very good try, killed alex and saladin, then slowly augustus. Against Shaka i was using knights and trebs, he had granediers. Still i got him down to one city. Hannibal was a strugle. Using cavalry and trebs, against infantry and cannons, still i got his capitol, and 2 other big cities. My land was 60% all i need was to wait for my population to grow and win. Ramses was a good friend. + for military strugge, + for religion, +reasuerses... he was my best friend all game, and only had a -2 for declared war on friend. He was already building spaceship parts, and i just resersched liberalism. Every turn the population would go up a few 0.1%. Ramses declared and rolled over my cavalry with tanks. Like Hitler in Poland. I realy thought i had this game. Ive spent like 20-25 hours with this gotm. Well immortal is just too hard for me. Built trebs 65. Bult cats 47. Best unit: cavalry. Built 64. Infantry killed: 35!
 
my first GOTM and I enjoy it alot!:goodjob:

before I played this game, I thought I would have no chance since this is 3 levels above where I can comfortable play. My only goal in the beginning was to survive, at least try to prolong the End. Well, the result ended up very unexpected.

I took the adventure class, and I gain the benefits the wheel and a worker (i think). I decide to settle on the spot righ away. My second city is on the tile next to 2 gold, 1 banana, 1 fish, and 1 horse to the south. My third city is next to the bronze to the west. In both cases, I am packing my cities together just for the horse and bronze. So far ok.

Other civs are expanding too fast, especially Rome, highese score and twice my land area. Luckily he and his neighbor Arabia have different religions. I shared with Arabia and Greece the same religion buddhism, Carth and Egypt Hinduism, and Shaka and Rome Confucian.

My first war was with the Carth. Rome is too hard to tackle and Arabia is my "friend". Greece and Zulu have their tough uu by the time I have Immortals and I dont border Egypt. Taking the Carth was easy as stealing candy from a baby. I fought them twice and liberated the Pyramid from the Carth dictator.

When I about to go for the kill, Alex vassalize him and I got backstab from behind. My troops had to move a long way back and for a time I thought this is the End. War goes on, and I manage to sneak a force onto Sparta while he has to march a long path to get my eastern cities. (I put some longbows and pikes on the forest guarding btw the shortcut, you know what I mean) He would destroy me the next turn because he has a huge force next to my city. Luckily, he sued for peace.

Opportunity came and Alexander declares war on Egypt. Meanwhile, Rome became too advanced and I bribed Arabia to lead a crusade after him. About 6-7 turns Greece declared war and I figured his offensive force is in Egypt land. I backstab him and took Athens. For the next ten turns, it was a cavalry showdown. I manage to win. Meanwhile Arabia conquer 1/3 or rome. I began to worry.

Soon Greece was wiped off the map. Carth got vassalized again!!! This time he is own by Zulu. At this time, Arabia vassalize Rome and Arabia and Zulu declare war on Egypt. Thanks to me, I systematically vassalize Zulu, liberate the Carth ppl from their dictator and relief Egypt from twin assaults.

As time goes on, I built up my economy and manage to just 1-2 tech behind. I wait unit I have massive tanks. When I check the power graph and see who I should bully. Well, it took my breath away. Arabia has 4 times the army than me and 2-3 times the army of Egypt!!!:eek: I thought I would lose. My culture sucks, I am #3 on score, I am #3 in land area and quite behind on tech. I probably would have given up and retired.

Another opportunity arrived and I got Egypt to fight the vassal of my “friend” Arabia. I know this is a cheap shot since I don’t suffer a penalty of “you bring a war ally against me” on Arabia but this is my last hope. Meanwhile, I was struggling to whether to fight Egypt and later play suck up to Arabia or help Egypt and fight Arabia for balance of power. In the early stage, Arabia completely owns Egypt. Literally, Egypt just loss half of its army in the power graph while Arabia remain steady. I breathe. I declared war on my “friend” Arabia.

I had a great position in war. My troops was right immediately next to the Arabia city in Egypt’s land. I pull all the stop and use my city raider artillery to destroy the Arabia troops. By the end of the turn, when I check the demographic, Arabia lose about 800,000 soldiers while I lose 100,000. His army now reduce to three times my army size.

A long struggle continue with no ends. Egypt finishes off his remaining attackers and we fight and fight and fight. Meanwhile his warplanes destroy my economy while I just concentrating building tanks. His last chance was to nuke me. He did nuke me, well only once, right before I pass the nuclear nonproliferation act in UN.

Slowly, I took out his core cities and meanwhile liberate the roman ppl from Augustus. Egypt was friendly with me and he has no chance of lauching space. I finally won in 1952, a domination victory, after playing 17 hours.

Awesome game! :lol:
 
Any speculation on what the modifications to the pangea map were that Ainwood mentioned in the pre-game discussion? My guess is they were the mountains that seemed to partially split most of the civs into their own areas.

(Haven't done a write-up yet. Will try and do that soon. Suffice to say that I suffered my first ever GOTM conquest defeat, at the hands of a certain Mr. 'Look at me I've got 3 vassals and it's not even 1700AD yet but I already have thousands of tanks too. I wonder what I should do with them...' I won't reveal his name but he lived almost directly North of Persia.)

:cry: :cry: :cry:
 
Definitely the mountains...I saw sheep, cows, and even a hut stranded atop those mountains...never seen that happen except when the mountains are added after creation.
 
Definitely the mountains...I saw sheep, cows, and even a hut stranded atop those mountains...never seen that happen except when the mountains are added after creation.


Yes! My scout snapped this:
 
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