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WOTM 08: Mehmed II
[img=right]http://www.civfanatics.com/images/civ4/warlords/mehmedii06.jpg[/img]This time, its much easier.....
This game MUST be played in Warlords patch version 2.08. We will NOT accept any games played under any other patch versions, and you can't play it in vanilla (plain) Civilization4!
Further, it MUST be played using the latest version of HOF mod for Warlords. This is currently version 2.08.004 - a different version from last month!
Game settings:
Civilization: Ottoman (Leader: Mehmed II. Traits: Expansive & Organised)
Rivals: 6
Difficulty: Noble
Map: Continents
Mapsize: Standard, Cylindrical
Climate: Arid
Water level: high
Starting Era: Ancient
Speed: normal
Victory Conditions: All enabled
Other settings: Raging Barbarians
Mehmed II:
Mehmed II is Expansive and Organised; starting with Agriculture and The Wheel. Expansive gives +2 health / city, +50% production of workers, and double production speed of granaries & harbors. Organised has only 50% civic upkeep cost, and allows double production speed of lighthouses, factories & courthouses.
Unique unit: Janissary (Gunpowder)
The Janissary replaces the standard musketman. Whilst it retains the same unit stats (strength 9, cost 80, move 1), it is a bit more useful than the standard musketman (which is arguably obsoleted fairly quickly) in that it gains a +25% bonus against mounted units, archery units and melee units.
Unique building: Hammam (Mathematics, Masonry)
The Hammam replaces the aquaduct. The only difference between this and the standard aqueduct is that the hammam provides +2 happiness.
The starting screenshot is here (Click for larger version)

Adventurer Class bonuses:
- Start with a free workboat.
Challenger Class Equalizers:
- Four forest plots to the south are replaced by jungle.
- Start knowing no technologies.
- All AI start with two bonus technologies.
- All AI start with a worker.