This is my very first WarLords game {ever}. Just loaded it onto my computer last weekend. I have previously played maybe a half dozen Civ IV games. I have attempted the past three monthly vanilla GOTM’s and finished ‘on time’ this month, so I made the normal addict’s classical error and wandered over here to the WOTM forum… {a late start, and may not be able to finish due to RL travel and issues}. Those who know me from the GOTM will recognize my many questions asked; thanks to those of you in advance who take the time to set me straight and fill me in with the answers. I played Adventurer Class (AC).
4000 BC Settled in place and started WarriorWorker Whip Settler after Bronze Working (BW) Galley. [AC started with workboat ! Nice…]
BW—Sailing—Mysticism—Meditation—Priesthood—Masonry—Wheel—Pottery—Writing-- Alphabet
2530 Founded York between the Copper and Gems on mainland coast.
I would build two Triremes to try and protect my Galley and the transport routes. That’s my entire navy at 500 AD also. I hope to get Caravels after 500AD.
2410 BC Began building the ORACLE, despite the fact that I was probably mixing strategies between hopeful warmongering and building infrastructure.
The neighbors had been dropping by regularly to say “Hi” and point out where they would like for me to build improvements in their future city … I promised to be a good steward and develop the site properly if they would give me ‘three steps to the door’.
1510 BC I completed the ORACLE ! {I was pleasantly surprised}. I chose Metal Casting. Despite an excellent write-up by EEO in the pre-game thread, I didn’t attempt a CS or more difficult slingshot. Is there any good reason I should have chosen Code of Laws (and religion I didn’t really need to found) over MC?
1120 BC Sal asked for tribute and I gave him sailing; Monty asked for a fish resource and I gave it to him. I would soon stop granting favors and get everyone riled at me.
985 BC Mehmed cancelled open borders with me: omen of things to come.
850 BC Good ol’ Monty DOW’ed Brennus {I think this was first war}.
775 BC Mehmed became a nuisance asking for Alphabet; I refused him.
745 BC Hannibal of Carthage fame asked for MC; I refused him as well. Ramesses wanted me to cancel my Monty deal; I sided with Ramesses and did.
730 BC Hannibal cancelled Open Borders with me.
700 BC Asoka asks for MC, and I also refuse him.
670 BC M&M DOW’ed Brennus also.
My first GP {a Great Prophet, Rama-Krishna} was born.
QUESTION #1: What would you do with your first prophet? I had a shot at Theology (and probably founding the Christian religion), but since I didn’t plan on having a state religion (for diplomatic reasons), I opted to make him a resident prophet contributing 2H’s & $5g per turn. Right decision, wrong move or just noob ignorance on my part?
655 BC In classical noob style, I DOW’ed Brennus (he was far removed from me as far as I knew) just in order to gain brownie diplo points with Monty & M&M (my more dangerous neighbors).
Now I finally realize that I have room for a third city on my home island and ‘finally’ start another settler. Throughout this period until 500 AD, many civs asked me to stop trading with my main bud, M&M. I always refused, and Mansa Musa became my best and often only trading partner. (@AU Armageddon: I decided on M&M by noob luck, and have been happy. It was nice to read your comment about M&M teching fast; good info to know, I suppose you mean in most game situations, not this one. I also tried to keep M&M happy, siding with him against all comers).
595 BC M&M asked for Monotheism. Realistic, and I gave it to him.
Around here, I started noticing that Warrior units were costing me $1gpt to maintain and debated deleting, even before I used them in Hereditary Rule for ‘portable happiness.’ As it turned out, I even later paid to upgrade them to Macemen.
490 BC Third city, Nottingham, founded on the western tip of starting ilse.
460 BC Asoka asked me to join in war against Augustus Ceasar, and I did. Already two wars, and not a single combat to show for it. And, this noob forgets how many friends will be diplomatically upset with me for “declaring war on their friend.”
445 BC Ahhh.. my first GreatGeneralPoint .. I killed a Brennus scout who had wondered down to England to see who were these Englishmen that had declared war on him? I then immediately reached a ceasefire with Brennus.
430 BC Hey, okay… I killed one Roman archer this turn… at this rate, I should get one of those Great General-Warlord unit thingies I have heard exist by… oh, say, by maybe 2049 AD.
310 BC I completed the Colossus in London (capital) because I thought it would be good, and add GPP’s and because I had only coastal cities so far.
280 BC The Romans conquered and eliminated the Indians {I had chosen the wrong side in that war}.
I have traded along, primarily with M&M (but others also, including selling Monotheism several times at discounts).
In 160 BC, Monty DOW’ed M&M. I am thinking here’s finally my chance to get into a real war, since M&M may ask me to join. I put together a ‘rag tag’ stack of about 4-5 units of an Axe, a couple of crossbowmen, a spear, etc. and sent them to Mali.
Sold Meditation around at discounts.
I had my units near the action for a while in Mali, hoping for the best scenario, where M&M greatly weakened a Monty town, and I DOW Monty and take it. Just as I was about to give up, M&M asked me to join. I accepted the challenge and immediately destroyed a Jaguar and an archer, I think it was. Then, very next turn, M&M makes peace with Monty!! I head for home, making peace later with Monty.
Now I’ve had three virtually pointless wars, captured NO new cities, and just ticked off half the world for attacking them or their friends.
65 AD Began the Nat’l Epic at London. My population reached 1 million.
80 Ad Whipped Nat’l Epic to completion. I’d later build the Heroic Epic in London also. This noob has basically reduced himself to a OCC almost. My other two cities have necessary improvements only.
QUESTION #2: Maybe someone can tell me what I should expect with regard to the Vassel relationship. Specifically, do you use it and a brief explanation (I have read a thread or two about it, but in this game, the only example I saw was that Ramesses has Wang Kong as Vassal State for the time being; I think he is freed later on.
125 I already had Aquaducts everywhere, I think. Whipped three harbors in the cities for health {after delaying my tech track to pick up Compass for this purpose}. I would also sell Compass to a majority of the other civs {mostly ones I didn’t think could use it- no coastal cities) for deep discounts but nevertheless a good chunk of change for me $$$.
Tofugainweight asked me to DOW Ragweed, silly noob that I am, I did. {Fourth war, and again I can’t even get troops over to Vikings}. I was trying to keep Tofu happy; I didn’t realize until a few turns later that Japan was backwards in the tech race, had poorly placed and difficult to defend satellite city near me (i.e., a soon-to-be-target), and I would have to go west after my coming debacle of a “real war.”
290 AD I DOW’ed Mehmed II, and attacked and captured his coastal city near York. Unfortunately, he retook Edirne with force the next turn, and I decided about valor and discretion and turned tail and ran back to lick my wounds and heal. Imported a couple of Mace & cats coming in from London and Nottingham on the Isles, and approached Edirne a second time. Mehmed had more defenders in the city and environs than I had attackers, both units and cats. I took $30g and Mehmed paid me an additional $3gpt for peace and I went home, still owning ONLY three cities I started with. I felt like I had been in a seven day hatchet war, but that I had lost my tomahawk on the very first day ….
440 AD I finally got to see the WarLords poster child, and earned my first Great General. QUESTION #3: What is your typical game plan for using these units? I built a military academy at London with my first {and only, so far}.
500 AD I am preparing to DOW Tokugawa and attack Osaka.
QUESTION # 4: Should you demand tribute before a war? Tofu only had $20g for tribute, but I asked for it, got it, and then would declare war anyway. The only downside that I know of is that I’ll have the “arrogant demand” negative diplo points, but the upside is that whatever tribute I get is easier upfront and possibly there will be more if I get peace at the end?
At 500 AD, my whole approach has changed back to an early, early thought process about attacking Ragnar and now Tokugawa, including going through Kublai Khan to get to them. I had given this up because of the distance and closed borders with Kublai Khan earlier when I went the other way (attacking Mehmed’s coastal city). Now, I am back working on Change Delta to Plan Charlie.
My tech research rate has stayed at or near 100% due to limited expansion, and sales of old techs, despite upgrades of all units (usually don’t spend for upgrades, but ‘usually’ have plenty of cities to build a plethora of units. Not so this time.)
QUESTION #5: One reason my warmongering is so delayed (okay, so I AM a ‘real’ noob) is that I am not sure how to deal with the foreign culture surrounding a city I capture, or issues like open borders with enemies—I.e., I capture a city, and the enemy “hides” in foreign territory and attacks me from their land—he has opens borders with his friend, but I do not—so if I attack him, I first have to declare war on the third party “innocent” Civ. Can someone give a noobie guidance on how to warmonger on this crowded map with these types of issues?
Side note: (@AU Armageddon- I see you used a cultural bomb- I have only tried that once or twice, but later in the game, do they work against built-up cultures? Also, my GPP farm was designed by Forrest Gump and is therefore, “like a box of chocolates; you never know what you will get.” So, I have not gotten an artist yet in this game- although I have only gotten three GP by 500 AD, maybe fourth on the way.}
I have had several wars, and all I’ve netted is negative diplo points so far.
QUESTION #6: As I understand it, from threads hereabout, when you trade with a Civ, there is a ‘counter’ of sorts that gets updated ‘against’ you in the sense that it might slow down future trading with Civs. Does it count as a “Trade” for these purposes when you swap ‘open borders’ with another civ?
QUESTION #7: When a tech gets old and cheap, I will often try to pick up $$$g by selling it at a discount to several other civs. If I net $30g from one, $40g, $70g, maybe $100g from the first, etc. do each of these {I guess?} count as a separate ‘trade’ for the above-mentioned purposes? [ Any further explanation of the effects of such a ‘counter’, if there is such a thing, would be ‘noobly’ appreciated ].
QUESTION #8: Is it my imagination, or is the unhappiness from whipping away pop under slavery civic working differently in WarLords from vanilla—it seems more logical, or maybe this noob is just understanding it for the first time?
QUESTION #9: whb mentions above in his post, income from shrine\religion. Do you have to adopt the religion {Confucianism in his case} to get that income? I shied away from religion ‘cause I had enuf negative diplo points with other civs as it was. Could I have gotten a religion and shrine income WITHOUT a state religion?
Again, many thanks in advance for taking time to answer questions and comment on my game. I played relatively slowly, well not fast anyway—you know, typical noob -- “half-fast.” E.g., I haven’t even settled what could have been a fourth city, I suppose, on “Ireland Island.” Slaving and Whipping… (chopping, too) most of my cities are still smallish… (and definitely not in the shade of large oak trees) due to over-rushing. Nevertheless, I hope to learn from my mistakes.
At 500AD, I have just finished Education tech, and will take 8 more turns to do Philosophy (one I haven’t been able to work out a trade for). Then I have a good shot at being the first to Liberalism, with M&M the only possible contender for that. I have most of the earlier techs prior to Education, etc. I am undecided if I get the free tech, whether to take the more expensive “Printing Press” and head for Rifling, Infantry via Assembly line, or just grab Musketmen (Gunpowder) and try to warmonger for real. In my other games, I have had Optics by now, and chose Astronomy as the most expensive tech available instead of Printing Press. What do you guys think I should have done (I will have made the decision by the time I read the answer, most likely)? - Question #10.
FINAL QUESTION #11: Several mention grabbing Chemistry (Grenadiers?). Are they that much better than just heading through Rifling and Assembly line (only because what, they are quicker?)
Thanks again for putting up with this noob’s questions.
Best to all
Adama
Military Leader of the last remnant of the Human Race