WOTM 53 - First Spoiler to 1AD

kcd_swede

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WOTM 53 First Spoiler - 1AD



Reading Requirements

Stop! If you are participating in WOTM 53 Random vs Random (Ottoman), then you MUST NOT read this thread unless EITHER
  • You have reached at least 1AD in your game, OR
  • You have submitted your entry, OR
  • You have abandoned your game and will not submit.

Posting Restrictions
Please do not discuss anything that happened after 1AD.
Please do not discuss modern era resource locations (Copper and Iron are OK).
Please do not reveal names or locations of civilization not accessible by galleys.
Please do not divulge your final result if that happened after 1AD.
Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.

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Tell us about your early game!

wotm53civ.jpg
 
Mehmed II is great for spamming Buildings, assuming that you can get the relevant techs. However, my tech pace is lagging in this Commerce-poor land.

Actually, the land isn't all that poor for Commerce, in that there are some Rivers, but there aren't many Food Resources to partner-up with those Rivers, so City growth is slow going and thus I can't work as many Commerce-earning squares as I would like to.

There is an AI who is plotting war on me and I saw massive stacks of units when exploring its territory, so say a little prayer for me.

I decided to settle my capital inland as I didn't want to deal with having to wait for Fishing to come in. In hindsight, settling to get the Gold in my big fat cross would have been a better play, but I eventually got the Gold via a Monument built in my second City.

As usual in these high-level difficulty games, I forgot about Great People, but did manage to score a late Great Scientist for an Academy.

I have visions of Conquest, but I'm not sure how practical that idea will be on this map. It's going to be very messy before it gets better. The one upside is that you can get Great General Points in Warlords, so all of the fighting will at least lead to some useful result beyond a heap of dead bodies and the odd City exchanging hands.

What's our Unique Unit again? Oh yeah, I think that it's a Musketman that kicks the butt of older era units (a Janissary). By the time that I get to Gunpowder, the AIs likely won't have any older era units remaining (their units will all have been upgraded, haha). I think that I'd much rather have a Unique Unit that beats up on units that are stronger than it.

Actually, in reading the description about Janissaries, it seems they work against Mounted Units, which can be more advanced... so at least they'll act like a poor-man's Rifleman, able to get a bonus against AI Cavalry. Getting to Gunpowder sounds like a reasonably smart survival goal now. ;)
 
Immortal on warlords, is a bit above my comfort level, so I will be happy to squeak any type of a win out...

So far, so good... I am about to finish of Ghandi, to give me about 10 cities, and I have acheived roughly tech parity with everyone. I am not sure where I am going to go form here, since everyone seems close to Feudalism, and elepults are not really enough to go up agianst that...
 
Immortal on warlords, is a bit above my comfort level, so I will be happy to squeak any type of a win out...

So far, so good... I am about to finish of Ghandi, to give me about 10 cities, and I have acheived roughly tech parity with everyone. I am not sure where I am going to go form here, since everyone seems close to Feudalism, and elepults are not really enough to go up agianst that...

Agreed, Immortal Warlords is normally beyond my abilities....

I have just finished Gandhi off, I got 6 workers from his last city which was very nice, and have 8 cities.
I am trailing Mansa in tech (but only just) and I am thinking Culture.

Elepults are effective until Musketmen IMO, you just need a lot :)
 
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