Lets say Byzantium gets added (unlikely for release) but probably later in a DLC or expansion.
A lot of people like Byzantium because there were so many different ways you could add your extra religous belief to come up with interesting combinations.
Despite being a low tier civ in civ5 many players had a soft spot for it because there was so many things you could do with religion & the UA, compared to many other civs which you only felt like playing once.
My question is would would people still want to see a civ 6 Byzantium with the same extra free belief on founding a religion or would they want something different?
Civ 6 is obviously bringing in some new features & content but lets be honest much of the way the game plays is going to be quite similar to civ 5. Heck most of the policies and religious beliefs are straight out of Civ 5.
I don't mind this - keep what works and build on that.
We're expecting the same thing with Rome. They'll likely keep their road building utility from Civ 5 and it's likely it'll be expanded upon so they will probably get to build medieval roads before anyone else can....
Thus I'd be quite happy to see Byzantium back in Civ6 with the same UA so long as it got improved to raise it on par with other civs.
Lets be honest though for the most part the extra belief was pretty weak when it is contrasted to many civs eg. Egypt, Byzantium was far weaker. Egypt would give you essentially 2 platinum versions of 2 religious beliefs for free (20% to wonders vs Monument to the Gods.... & +2 happiness and maintenance free Temple UB vs Religious Center)...
So I'd go for something like this
Civilization Bonus: One God, One Emperor, One Empire!
Choose an extra belief when you found a religion. Byzantium ignores the restriction that prevents Civs from founding a religion if there are none left to choose from. Thus you are always guaranteed a religion.
Autocracy, Oligarchy and Classical Republic grant an extra social policy slot for as long your civ follows one of those governments.
I think something like the above would be interesting. You get guaranteed a religion that is potentially more powerful than your rivals and you get a better classical & medieval era government - it makes the older governments stand on par with the medieval governments . Thus Byzantium gets most of its benefits in the early mid game. An extra policy from Republic/Autocracy/Oligarchy lets you get some faith or other benefits to religion without having to sacrifice too many resources to generate faith and great prophets...
That was always one of the downsides to Byzantium in Civ 5. Faith was such a luck-driven resource that you often had very little control over how easily you could accrue it. Thus I think a religion based civ would need an extra early-mid game policy just to smooth things out. You shouldn't feel like your UA is punishing you for focusing on your religion, it should be complimentary and I think something like the above would work quite nicely.
What do other people think? Kongo I understand allows you to hijack another civs religion for your own benefits which is very interesting but I don't think we too many more civs that hijack religions.
An Armenian civ is certainly long overdue and could work in a similar way though...
Note to Mods: This isn't intended to be an ideas thread/topic but a discussion on how the playerbase feels about the Byzantine Civ and how well the Civ 5 version would function in Civ 6.
A lot of people like Byzantium because there were so many different ways you could add your extra religous belief to come up with interesting combinations.
Despite being a low tier civ in civ5 many players had a soft spot for it because there was so many things you could do with religion & the UA, compared to many other civs which you only felt like playing once.
My question is would would people still want to see a civ 6 Byzantium with the same extra free belief on founding a religion or would they want something different?
Civ 6 is obviously bringing in some new features & content but lets be honest much of the way the game plays is going to be quite similar to civ 5. Heck most of the policies and religious beliefs are straight out of Civ 5.
I don't mind this - keep what works and build on that.
We're expecting the same thing with Rome. They'll likely keep their road building utility from Civ 5 and it's likely it'll be expanded upon so they will probably get to build medieval roads before anyone else can....
Thus I'd be quite happy to see Byzantium back in Civ6 with the same UA so long as it got improved to raise it on par with other civs.
Lets be honest though for the most part the extra belief was pretty weak when it is contrasted to many civs eg. Egypt, Byzantium was far weaker. Egypt would give you essentially 2 platinum versions of 2 religious beliefs for free (20% to wonders vs Monument to the Gods.... & +2 happiness and maintenance free Temple UB vs Religious Center)...
So I'd go for something like this
Civilization Bonus: One God, One Emperor, One Empire!
Choose an extra belief when you found a religion. Byzantium ignores the restriction that prevents Civs from founding a religion if there are none left to choose from. Thus you are always guaranteed a religion.
Autocracy, Oligarchy and Classical Republic grant an extra social policy slot for as long your civ follows one of those governments.
I think something like the above would be interesting. You get guaranteed a religion that is potentially more powerful than your rivals and you get a better classical & medieval era government - it makes the older governments stand on par with the medieval governments . Thus Byzantium gets most of its benefits in the early mid game. An extra policy from Republic/Autocracy/Oligarchy lets you get some faith or other benefits to religion without having to sacrifice too many resources to generate faith and great prophets...
That was always one of the downsides to Byzantium in Civ 5. Faith was such a luck-driven resource that you often had very little control over how easily you could accrue it. Thus I think a religion based civ would need an extra early-mid game policy just to smooth things out. You shouldn't feel like your UA is punishing you for focusing on your religion, it should be complimentary and I think something like the above would work quite nicely.
What do other people think? Kongo I understand allows you to hijack another civs religion for your own benefits which is very interesting but I don't think we too many more civs that hijack religions.
An Armenian civ is certainly long overdue and could work in a similar way though...
Note to Mods: This isn't intended to be an ideas thread/topic but a discussion on how the playerbase feels about the Byzantine Civ and how well the Civ 5 version would function in Civ 6.