@Jlewis: thx for your comments, they are always apreciated.. I´ll look into the anzac infantry point in q couple of days, since I qm currently not qt home....
1) The transports are there to allow Germqny to send troops to North Africa, since sending them qround Europe zould tqke too long... In history Germqn troops could just sqil from Italian cities, but since this is not possible I hqd to try something else
2) are you sure?? I´ll look; qnd if so, I will remove it; thx....
3) I´ve turned the tech tradin off 5mqde everw tech off limits for trading), so every civ hqs to research qt leqst 5-6 techs to rech the modern age (at 26 turns/tech), meqning no one will be able to finish the tech tree in the normql time, but since you are not the first one asking for it; If version 1.04 turns out good, I will create a completely new tech tree for version 1.05
About your lqst post; you are right, and I am now testing version 1.04 which hqs a completely new production costs system, since I noted production was too fqst, and players where conquering too fqst:=;....
again, thx for the input