WWII Scenario, there can be only one!

I am trying Japan now, also on Emperor level. It's a very interesting challenge with many decisions to make and delicate tactics. One question ... several of the occupied Chinese cities are functional puppets yet they do not initiate building anything. Is that intentional so one must figure out which ones to annex and when?
 
I am trying Japan now, also on Emperor level. It's a very interesting challenge with many decisions to make and delicate tactics. One question ... several of the occupied Chinese cities are functional puppets yet they do not initiate building anything. Is that intentional so one must figure out which ones to annex and when?

No, not intentional, I made them puppets but they haven't been set not to build anything. I think this is one of the things changed in the recent patch, but I'm not sure. They should be producing buildings, I think they still are, but don't display what they build anymore. If it is something I have done I'm not sure how to change it back. I made most of their captured cities puppets primarily so the Japanese don't start unhappy, and so they don't have enormous starting production.

They also changed what oligarchy did, so the Japanese might have an easy time in China until I tweak that theater. Historically pushing inland after conquering the coast was so tough the Japanese shifted their military to amphibious operations against European controlled targets, like Vietnam, modern day Indonesia, and Singapore. Also because these areas had important war resources, but ideally Japan would have liked to finish China off first before opening the new fronts against the Allies, and this was virtually impossible due to terrain, and stubborn resistance fighters supported with western weapons and funds. Hopefully I can largely recreate this stalemate between the two nations.
 
Playing Japan, if you annex all those occupied Chinese cities the happiness actually increases slightly, although it does bump the clip levels to get great people and the next SP level (which is way far away anyway). Now why would the happiness increase? You would think it would go down, unless all the existing buildings are not being recognized in that strange-puppet state. Those cities are indeed puppets, and not in a state of revolt as when just conquered, yet not producing anything. So I think you could set them to annexed and I guess the player would need to set them all to build courthouses.

I agree it is somewhat of a cake walk for Japan into China, although a very nice test of tactical combined arms to do it efficiently without losing any pieces. Plus, once I took Wuxi China capitulated and gave me all cities except Chongqing plus a bunch of other goodies. That's not historical at all ... but I doubt there is any way to set the AI to fight on at all costs. Obviously, the military AI leaves a lot t be desired, which makes scenario building difficult.

One other little detail on playing Japan ... why does South Africa appear as the only initially known CS and it's in a state of war? Given its distance wouldn't it be better to leave that one out and have the only initial contacts be Russia and China?
 
Not sure about South Africa, probably the only city state in Japan's revealed map. Not sure why it starts at wae, I'll look into it. I will try having all Chinese cities occupied in the next version.

What is up with Africa is that I left out most cities to save memory(this scenario crashes a lot on my system), and also only certain parts of Africa saw any significant fighting. India is a separate country so that the UK doesn't have too many cities to manage. It is the largest(by pop) of the commonwealth nations, and the only one that wasn't primarily English, so I think there is some basis for this. I also assume Indians like it better this way :).
 
i like your scenario, though i wonder, is it possible for you to use giant earth map made by gedemon? So the cities would be far less tightly packed and it would be far more funny to play
 
**!! Repost of 1st post, for the second page !!**

*New version beta 6(3/16/2011) available modhub and here as zip-> http://forums.civfanatics.com/downloads.php?do=file&id=16770

Details:
Play as US, UK commonwealth, France, Russia or China on the allied side, or play as one of the three major axis powers of Germany, Japan, and Italy.

Known issues to be fixed for v 7: Possible name changes; rename most city states to avoid confusion; does not work with Call To Power, will fix govt policies soon, and release separate, ctp version.
 
That problem I mentioned about puppet occupied cities not producing anything seems to pertain to all the players, not just China.

Enjoyed the start up play with Japan, but am getting crashes by turn 7-8. Ditto for Russia .... cannot get too far w/o a crash. Italy plays on and is tactically interesting in the Med, but the Commonwealth players offer big rewards for peace after not too many turns. That's really an artifact of the way the overall AI is optimized an one could always decline peace I suppose.

I am enjoying this scenario and trying to check out all the sides.
 
i downloaded this mod and extract it to mods. in game when i try to load map it says invalid map file. what should i do??
 
England denounced me on turn 2. By turn 9 the year was 2059 and England was hostile and making war sounds then the game crashed. :confused:
 
Wow, you really did an amazing job with this, great work. I've played as both Italy and Germany crash free.

Its just a shame about the damn AI. Nothing kills the mood like England and Germany being at peace, haha. Why can't permanent war be set? Excuse my ignorance, i don't get it.
 
Wow, you really did an amazing job with this, great work. I've played as both Italy and Germany crash free.

Its just a shame about the damn AI. Nothing kills the mood like England and Germany being at peace, haha. Why can't permanent war be set? Excuse my ignorance, i don't get it.
 
The new version should have 12 turns per year. If the years change every turn, get the new version, or disable another mod that may conflict. Permanent war or peace was how this scenario started, but it doesn't work properly. It will go back to permanent war for countries like UK, Germany, Italy, Japan and France as soon as it is fixed by the developers.
 
Ok so I am a bloody idiot! I DL'd the scenario through the modhub in civ v. How do I play it? I read the previous posts and looked for the map for the scenario but when I set up the map, I saw no button for load scenario. I have tried this for several mods? What am I looking for and where am I looking for it?
 
You'll find the scenario in the list of maps, and load scenario is a checkable circle at the bottom of the second box under mods->set up game, after you have installed and activated the mod.
 
Hey all;

New to Civ5...I just wondering if someone can point me in the direction on how to instal a scenerio...I have searched and googled and I must be doing something wrong.

Thanks
 
Hey all;

New to Civ5...I just wondering if someone can point me in the direction on how to instal a scenerio...I have searched and googled and I must be doing something wrong.

Thanks

Go to "My Games" folder, then in "Sid Meier's Civilization V", "MODS", and put the downloaded folder into "MODS" folder.

Then, launch Civ, go to Mods, click "accept", activate your new scenario on "Browse Mod". Go into "single player" > "set up game". Click on "map type" and chose the new map of the scenario. "Start game" and... Have fun !

I hope I didn't fail something in my explanations. :-)
 
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