You know you can zip them all into 1 .zip folder, right?
A couple of notes:
In KoJText - for the spy names, if the spy is masculine you don't need <Gender>masculine</Gender>, since the game assumes that all names are masculine. So you do need that for feminine names, but not masculine.
In LeaderBaldwinIV - There's absolutely nothing, so we don't need to look at this...
In Units - Looks good on first glance...
also nothing in baldwinmusic...
nothing in CivKoJ (maybe the code just isn't rendering or something?)...
We don't need to see empty files. I assume you were doing this in ModBuddy? The program tells you not only what error it found, but what file it's in and even which line of coding.