[XML] Promotions Patch for AND 1.76

zulu9812

The Newbie Nightmare
Joined
Jan 29, 2002
Messages
6,388
Location
Athens of the North
Being somewhat unhappy with the way that unit promotions interact, I've decided to share my own modification. All new promotions come with button art.

promotions.png


Download Link (93.4 KB)

Installing will overwrite your original unit promotions file. Sorry, couldn't do this with a module. A backup is provided if you wish to revert.

Quick & dirty xml patch that changes the promotions. Complete with button art for new promotions.

Install to your A New Dawn directory, e.g.

C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods\Rise of Mankind - A New Dawn

The following are new or modified promotions (these replace existing effects):

Guerilla 1
- no change (i.e. +25% defense in hills)

Guerilla 2
- +25% defense in hills
- +30% defense in peaks

Guerilla 3
- +50% attack in hills
- +30% attack in peaks

Woodsman 1
- +10% combat vs. animals
- +25% defense in forest & jungle

Woodsman 2
- +15% combat vs. animals
- +25% defense in forest & jungle
- double move in forest & jungle

woodsman 3
- +20% combat vs. animals
- +50% attack in forest & jungle

Warmth 1
- immune to terrain damage by desert
- +25% defense in desert

Warmth 2
- double move in desert
- +25% defense in desert

Warmth 3
- +50% attack in desert

Cold 1
- immune to tundra damage
- +25% defense in snow

Cold 2
- double move in tundra & snow
- immune to snow damage
- +25% defense in snow

Cold 3
- +50% snow + tundra attack

Fieldsman 1
- +15% defense in plains & grassland
- -15% defense in forests, jungle & hills

Fieldsman 2
- +15% defense in plains & grassland
- -15% defense in forests, jungle & hills

Fieldsman 3
- +30% attack in plains & grassland
- -30% attack in forests, jungle & hills

Wetback 1
- +25% defense in swamp & marsh

Wetback 2
- double move in swamp & marsh
- +25% defense in swamp & marsh

Wetback 3
- +50% attack in swamp & marsh

There appears to be no way to mitigate feature terrain damage, otherwise I would have done that too.

Changelog
=================
1.0 - initial release
1.0a - repack to put button art in the correct place
1.01 - Fieldsman III now gives correct Forest/Jungle penalty
 
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